Admin complaint

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Sylas
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RE: Admin complaint

Post by Sylas »

Knightfall5 wrote: So you disagree that nothing is wrong with laser vision and that it is a perfectly valid thing to give to people? I'm not the one who made this complaint, the fact that I'm speaking up has to do with you blatantly trying to mislead people. Just because it is a genetic power doesn't mean it isn't a weapon. The least you can do is acknowledge it's a bad thing to give people and that it shouldn't happen in the future because it is broken.

The fact of security responding with non-lethals we can go back and forth with all day, but security shouldn't be dissed for trying to non-lethally take down people instead of just lol-killing the antag on sight. You saying I have no context is just a red herring distracting from the fact that you REFUSE to acknowledge the broken weapon and take even a bit of responsibility and maturity and admit that was a mistake.
Honestly, bugger off with the robustin' mentality. Its a RP server, not main where mechanics actually dictate everything.
You're basing your whole argument on the mechanics of one thing that was used in retaliation.

Its one hundred percent fine to give and antag an OP weapon if rules are put in place for its use, which is what I did.
Understand the situation before you butt your arse in to argue an irrelevant point.

I didnt make any mistakes in what I did. I knew what I did made a strong antag, which is why I moderated the antag and gave them rules to follow.
Just because you dont like an idea doesnt make it a mistake.

Knightfall5
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RE: Admin complaint

Post by Knightfall5 »

Laser vision is broken code that was never updated when combat reworks happened a long time ago. It has no cooldown, it fires as fast as you can click, it just doesn't work as intended. It shouldn't be given to antags period because it is absurdly unfair, and despite what you say mechanics DO matter because that is what decides if someone lives or dies. Your rules were "Kill anyone who tries to stop you", with an objective that insured people would have to try and stop them. How is it acceptable to give them an "I win" weapon in that situation?

I've said all I have to say, you are just too stubborn to admit any fault even though it was an honest mistake.

UBFanDrake
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RE: Admin complaint

Post by UBFanDrake »

You should probably just close this thread really, Knight seems too stubborn to accept or possibly even read the part where it is made clear, Security's choice of weapons was not ideal for the alert level.

So far it seems abundantly clear none of the affected party have made complaints about the event or the admin which says a lot really. Only people complaining about it were as pointed out, not even involved. If any of the affected actually care they probably will make their own complaint thread which if they did care is surprising they haven't done so already. I'm not gonna comment further as I wasn't involved myself and would kinda make me just as bad as the two people complaining here.

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BlackMajor
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RE: Admin complaint

Post by BlackMajor »

Hi there.
Just swinging on by with a barrel of popcorn to put a cap on things and close the thread since the goalposting started picking up.

First point.
Why are you complaining about something from the perspective of a third party? You weren't even involved as a ghost?
Coming off as just wanted to throw stones tbh.

Second point.
Admins are infact permitted to create antags, sometimes they go great, sometimes they go not so great. But the ruling was agreed upon a while back via server polling on how antag creation should be handled. However, I acknowledge that's a little out-dated and casted a revote lately anywho.

Third point.
Not sure why you're complaining about balance on virgo code of all things, since RP comes first and the balance is out the window.
But some quick stats for you to quell your thoughts.
Laser eyes perform 60 burn damage, which is on par with the typical laser combine. It does not fire "as quick as you can click", this is a fabrication. Their fire rate is equal to 1.3x (or was it 1.5x?) the fire rate of the standard laser carbine in security. Alongside this, the ammunition for laser eyes is a hefty chunk of your nutrition value.
For a comparison to other antag equipment, my favorite "The mounted laser cannon" performs 90 burn and has infinite ammo. Available to any regular "Traitor".
I am completely serious. Combat in Virgo code very often starts and ends immediately. Which is fine for RP, since the main focus should be build up and interaction.

Fourth point.
This has been a very accusative approach, hasn't it? From someone not involved? Sometimes people will just die, that's part of spacemens. It's not like Jade was directly in approval of murderbone, what with the initial removal of the "Hijack the shuttle" objective, and replacing the SM with something that wouldn't kill everyone.

Do stay calm, but if you want changes to how antags are handled, do please cast your vote in that recent announcement.

Te.name
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RE: Admin complaint

Post by Te.name »

Hey, I was ARS someone who got killed while attempting to prevent the SM from deleming. I am not really in agreement that anything was really done wrong in part of the admins no one who wasn't directly involved really got hurt and even those who did didn't loose NIFs or anything and only had to stay dead for a few minutes since the round was almost over anyways. Everyone I am aware of who died was directly involved in the situation and had multiple chances to leave. Not so sure how I feel about messing with the ejection sequence I can see it would practically end that event but also kind of screwed us the people trying to prevent this over big time, maybe some sort of notification before this happened about the ejection pad being faulty.
Last edited by Te.name on Thu Oct 11, 2018 1:22 pm, edited 1 time in total.

Cameron Lancaster
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RE: Admin complaint

Post by Cameron Lancaster »

Not involved in this round at all, I only know what I've read.

I think it was crap to stop the crew from ejecting the crystal. When an antagonist is vocal about their objective, it is the crew's choice how they want to stop them from reaching it, whether that's by stopping the antagonist directly or removing their objective from play. You turned a situation with multiple possible outcomes into a deathmatch by punishing clever thinking.

You created a situation in which lethal combat was the only way forward and that's extremely poor event planning in my opinion. BlackMajor is correct that mechanics shouldn't matter as much as RP, but I don't feel he's fully realized that in this situation, you destroyed the crew's ability to think cleverly and employ a roleplay-appropriate response in favor of setting up a lethal deathmatch--a purely mechanical response.

The best antagonist I've ever played against on the roleplay server was a crewmember with no intent to kill anyone and no special resources. It was a fantastic, organic exploration of incomplete information that was very dramatic and it did not require laser eyes or lethal combat to be that way.
Last edited by Cameron Lancaster on Fri Oct 12, 2018 10:11 am, edited 1 time in total.

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