In Regards to the No Suicide rule for Cit-Main.
Posted: Fri Oct 18, 2019 11:15 am
Hi, this post is to bring up a discussion about rule 3.6 Do not intentionally commit suicide to avoid IC punishment or for cringey "an hero" moments (e.g., killing yourself in the permabrig/offing yourself after making a long, drawn-out play about how you're gonna off yourself because you're sad). Doing so will result in either a server ban or identity ban. Just to be clear, I have no problems with this rule existing on the RP server or existing in general as suiciding can be pretty cringey.
There is a lot of meme potential with suiciding but that's besides the point I want to make. I want to highlight suiciding in situations in which you know you your place in the round is over. Example, before being caught for permabrigging and not wanting to escape. Stuck in a place you can't escape and with little to no hope of escaping. Living a miserable life as a nugget or being tortured. Being asked to fill out paperwork for maint access or to be borged. Etc, etc. There's a few scenarios where I think suiciding is the first natural response to what happens in the game, and the fact that we know this is a game and that suiciding is just another way to remove yourself from the round shouldn't remove such a feature.
I also know that 'ghosting' is a thing and technically i'm allowed to ghost but not suicide. Ghosting is also another thing you could do and you could argue that you should just do that instead but I know that while technically I can ghost, I know that admins would treat it the same as suicide and just throw rule 3.6 at me again.
My point, I know the rules are being re-written as mentioned by Izzy so I wanted to bring this rule up for discussion in case it carries over to the new ruleset. While i'm not completely against a no-suicide rule, I'd be happy to see it removed as restrictions are already placed on ghost-role suiciders by code(since that was the primary concern, I believe). There is also another rule in regards to people throwing themselves out of the airlock to circumvent the suicide/cryo restrictions(Rule 5.6) so there really is no downside to removing this rule for the main server. Despite calling Cit-main MRP, it's pretty clear that MRP is actually defined by the way players play on the server rather than the way the rules/admins want you to play. Even admins eventually cave in and bend to the way the community acts/plays on the server so the rules should do so as well.
I'll re-iterate again that this post is for bringing up a discussion about the rule and not to cause trouble. I think everyone should get a say in talking about it but I deeply appreciate if admins voice their opinion the most. My goal with this thread is to read a conclusion that the majority can be happy with, I don't need to be the one happy with the conclusion as long as everyone else likes what is being proposed/discussed.
There is a lot of meme potential with suiciding but that's besides the point I want to make. I want to highlight suiciding in situations in which you know you your place in the round is over. Example, before being caught for permabrigging and not wanting to escape. Stuck in a place you can't escape and with little to no hope of escaping. Living a miserable life as a nugget or being tortured. Being asked to fill out paperwork for maint access or to be borged. Etc, etc. There's a few scenarios where I think suiciding is the first natural response to what happens in the game, and the fact that we know this is a game and that suiciding is just another way to remove yourself from the round shouldn't remove such a feature.
I also know that 'ghosting' is a thing and technically i'm allowed to ghost but not suicide. Ghosting is also another thing you could do and you could argue that you should just do that instead but I know that while technically I can ghost, I know that admins would treat it the same as suicide and just throw rule 3.6 at me again.
My point, I know the rules are being re-written as mentioned by Izzy so I wanted to bring this rule up for discussion in case it carries over to the new ruleset. While i'm not completely against a no-suicide rule, I'd be happy to see it removed as restrictions are already placed on ghost-role suiciders by code(since that was the primary concern, I believe). There is also another rule in regards to people throwing themselves out of the airlock to circumvent the suicide/cryo restrictions(Rule 5.6) so there really is no downside to removing this rule for the main server. Despite calling Cit-main MRP, it's pretty clear that MRP is actually defined by the way players play on the server rather than the way the rules/admins want you to play. Even admins eventually cave in and bend to the way the community acts/plays on the server so the rules should do so as well.
I'll re-iterate again that this post is for bringing up a discussion about the rule and not to cause trouble. I think everyone should get a say in talking about it but I deeply appreciate if admins voice their opinion the most. My goal with this thread is to read a conclusion that the majority can be happy with, I don't need to be the one happy with the conclusion as long as everyone else likes what is being proposed/discussed.