Staff Application: Tekoro
Posted: Sat Jul 15, 2017 7:29 am
BYOND ckey: Ronesha
Character name: Juishy Stalls
Discord username (+user id): Tekoro#2225
How long have you played on Citadel?: 6.5//7 months
How long have you played SS13?: 9 months
What is your timezone/general hours of activity?: GMT +2H | 8-10AM -> 12AM-2AM [Really depends on when I wake up, but I'm usually online for twelve hours or so]
Previous SS13 related admin experience: None
Previous non-SS13 related admin experience: GMod DarkRP, TeamFortress2 TradingServer
Reason for application: I've been playing on the server for quite some time now, and grew in it both as a player and as a person, I enjoy the playerbase and the staffmembers, I love to just sit on the server to chat with people and supervise the rounds as an observer. I really care about the server because there are tons of people I enjoy talking to daily, playing games with and help with whatever issue they need help with.Â
Why I want to be considered for the Trial is mostly because I want to help the server as much as I can, I usually keep the game open on observe on another monitor, so I'd be able to answer to ahelps whenever it'd be needed. I'm mostly making this application just to lend a hand, help here and there where it's needed. It's honestly about that, I'd love to help.
Below you will be required to describe how you would handle a handful of scenarios that may or may not require admin intervention.Â
For every scenario, describe your personal opinion of the intentions of the player(s), whether you think you should intervene, and how you would initiate an intervention with the player(s) if you decide to.
There are technically no "correct" answers for this, but you will be judged on how you respond to these questions.
You observe two players having a fist-fight in the bar. Player 1 puts Player 2 into critical condition, and then Player 1 quickly leaves the bar to go heal them-self. Checking their attack logs, you find that neither of them had any interaction before they started fighting. Checking their say logs however, you discover that both of them got in a verbal confrontation that got very heated, and that Player 2 both initiated the confrontation and threw the first punch. How do you proceed?
This looks to me clearly like an IC issue, if Player 2 started the fight and didn't attempt in any way in breaking it and running away, it remains an IC issue that should be taken to security in this case. I'd act in different ways depending if the scenario was reported via ahelp, or if neither of them try to reach out to the staff. If one of the two players ahelped, what I think it would be best to do is tag it as an IC issue, and if they kept complaining over ahelps, then I'd PM them, so hopefully they'd understand after their ahelp is tagged as an IC issue, that it is so and they have to get over it, especially if it's Player 2 complaining, who started it. If Player 1 is the one complaining, I'd need to check what kind of heated conversation they had, if Player 2 was intentionally trying to create an antagonising scenario, harassing and insulting Player 2, if it's a case of metagrudging or just random hate towards the IC character. If it is a case of metagrudging where the two players are known to always have problems ICly and OOCly, a note and a warning would be fair, in my honest opinion, telling Player 2 and 1 to stay away from eachother for a while, or I'd take them both in a private room to clear up with eachother.
You observe one player acting suspiciously and decide to watch them. While watching, you discover that they are a new player with less than a day of time on the server. You also discover that they haven't said anything for the entire round. Their contents include a full set of tools, and not much else. While watching they spend their time breaking into unsecure areas like the bar back room, hydroponics, the chapel office, EVA. How do you proceed?Â
Starting with the premise that this is a totally new player and they showed to be so, I'd honestly PM them. If they've been hoarding items and breaking into place for no reason at all (counting I've checked their antag status and all, to make sure there is no reason for them to be greytiding that hard), I'd be more than happy to PM them and ask them about their actions and intentions, and from there I'd go on. If it's genuinely a new player, I'd love to help them and tell them why it's a bad thing, giving them a really light warning and answering their questions privately if they have any, about the game in general and server rules. The player could also reveal to be just a troll that made a new account, and if they act like so also in PMs, and their actions are fueled by just wanting to grief and ruining the round for other's by breaking open places and stealing items without real reason, I feel like a ban would be in place, especially if also there's something in the attack logs saying that he joined in fights for no reason in ICÂ and just to hurt other players.
You observe Player 1 who is a scientist building a combat mech. When they're finished, they allow Player 2 who is their friend and an assistant to come and take the combat mech out of the department. Later, Player 2 gets into a fight with security over the possession of the combat mech, and decides to try killing the security players but fails and is killed by security instead. How do you proceed?
First of all I'd check the antag status of both players, then their saylogs, how the exchange of the mech happened and why they gave it to Player 2, if it was only because they were friends or they actually had other reasons. When Player 2 decides to kill security with the mech, I'd PM him asking why he's trying to kill a mech, and how he got the mech. If by checking their antagstatus it turns out they're not an antag, a punishment can be taken in consideration for self-antagging. If they turn out to be an antagonist, however, then I'd investigate more on Player 1, asking them why they decided to give Player 2 a combat mech, a restricted exosuit that can easily kill. I'd in any case ask them why they gave it to them in the first place, but if Player 2 is actually an antagonist, I'd feel like a warning on Player 1 is fair, with a job ban from science if the thing repeats over the course of their playtime.Â
Character name: Juishy Stalls
Discord username (+user id): Tekoro#2225
How long have you played on Citadel?: 6.5//7 months
How long have you played SS13?: 9 months
What is your timezone/general hours of activity?: GMT +2H | 8-10AM -> 12AM-2AM [Really depends on when I wake up, but I'm usually online for twelve hours or so]
Previous SS13 related admin experience: None
Previous non-SS13 related admin experience: GMod DarkRP, TeamFortress2 TradingServer
Reason for application: I've been playing on the server for quite some time now, and grew in it both as a player and as a person, I enjoy the playerbase and the staffmembers, I love to just sit on the server to chat with people and supervise the rounds as an observer. I really care about the server because there are tons of people I enjoy talking to daily, playing games with and help with whatever issue they need help with.Â
Why I want to be considered for the Trial is mostly because I want to help the server as much as I can, I usually keep the game open on observe on another monitor, so I'd be able to answer to ahelps whenever it'd be needed. I'm mostly making this application just to lend a hand, help here and there where it's needed. It's honestly about that, I'd love to help.
Below you will be required to describe how you would handle a handful of scenarios that may or may not require admin intervention.Â
For every scenario, describe your personal opinion of the intentions of the player(s), whether you think you should intervene, and how you would initiate an intervention with the player(s) if you decide to.
There are technically no "correct" answers for this, but you will be judged on how you respond to these questions.
You observe two players having a fist-fight in the bar. Player 1 puts Player 2 into critical condition, and then Player 1 quickly leaves the bar to go heal them-self. Checking their attack logs, you find that neither of them had any interaction before they started fighting. Checking their say logs however, you discover that both of them got in a verbal confrontation that got very heated, and that Player 2 both initiated the confrontation and threw the first punch. How do you proceed?
This looks to me clearly like an IC issue, if Player 2 started the fight and didn't attempt in any way in breaking it and running away, it remains an IC issue that should be taken to security in this case. I'd act in different ways depending if the scenario was reported via ahelp, or if neither of them try to reach out to the staff. If one of the two players ahelped, what I think it would be best to do is tag it as an IC issue, and if they kept complaining over ahelps, then I'd PM them, so hopefully they'd understand after their ahelp is tagged as an IC issue, that it is so and they have to get over it, especially if it's Player 2 complaining, who started it. If Player 1 is the one complaining, I'd need to check what kind of heated conversation they had, if Player 2 was intentionally trying to create an antagonising scenario, harassing and insulting Player 2, if it's a case of metagrudging or just random hate towards the IC character. If it is a case of metagrudging where the two players are known to always have problems ICly and OOCly, a note and a warning would be fair, in my honest opinion, telling Player 2 and 1 to stay away from eachother for a while, or I'd take them both in a private room to clear up with eachother.
You observe one player acting suspiciously and decide to watch them. While watching, you discover that they are a new player with less than a day of time on the server. You also discover that they haven't said anything for the entire round. Their contents include a full set of tools, and not much else. While watching they spend their time breaking into unsecure areas like the bar back room, hydroponics, the chapel office, EVA. How do you proceed?Â
Starting with the premise that this is a totally new player and they showed to be so, I'd honestly PM them. If they've been hoarding items and breaking into place for no reason at all (counting I've checked their antag status and all, to make sure there is no reason for them to be greytiding that hard), I'd be more than happy to PM them and ask them about their actions and intentions, and from there I'd go on. If it's genuinely a new player, I'd love to help them and tell them why it's a bad thing, giving them a really light warning and answering their questions privately if they have any, about the game in general and server rules. The player could also reveal to be just a troll that made a new account, and if they act like so also in PMs, and their actions are fueled by just wanting to grief and ruining the round for other's by breaking open places and stealing items without real reason, I feel like a ban would be in place, especially if also there's something in the attack logs saying that he joined in fights for no reason in ICÂ and just to hurt other players.
You observe Player 1 who is a scientist building a combat mech. When they're finished, they allow Player 2 who is their friend and an assistant to come and take the combat mech out of the department. Later, Player 2 gets into a fight with security over the possession of the combat mech, and decides to try killing the security players but fails and is killed by security instead. How do you proceed?
First of all I'd check the antag status of both players, then their saylogs, how the exchange of the mech happened and why they gave it to Player 2, if it was only because they were friends or they actually had other reasons. When Player 2 decides to kill security with the mech, I'd PM him asking why he's trying to kill a mech, and how he got the mech. If by checking their antagstatus it turns out they're not an antag, a punishment can be taken in consideration for self-antagging. If they turn out to be an antagonist, however, then I'd investigate more on Player 1, asking them why they decided to give Player 2 a combat mech, a restricted exosuit that can easily kill. I'd in any case ask them why they gave it to them in the first place, but if Player 2 is actually an antagonist, I'd feel like a warning on Player 1 is fair, with a job ban from science if the thing repeats over the course of their playtime.Â