GrayRachnid - Admin Application
Posted: Thu Feb 25, 2021 1:34 pm
BYOND ckey: GrayRachnid
Character name: Cain Well, Syllin Exo, Grayfia Exo, Exo, Gary Slab Bulkhead, Cyrella Hesse, Leris Kiden, Rei Catherina, Zias
Discord username (+user id): Gray#3333
How long have you played on Citadel?: Since 2018~
How long have you played SS13?: Since late 2013
What is your timezone/general hours of activity?: EST afternoon to evening
Previous SS13 related admin experience: Yogstation previous headadmin, returned as an admin for a while after taking a break and then a year later spent the rest of my time as a retired admin. Rejoined temporarily as a headadmin at some point when they were having a headmin shortage. Currently headmin of CEV Eris.
Previous non-SS13 related admin experience: None
Current administrators who have agreed to support your application: Kevinz
Reason for application: I consider myself a member of the Citadel community for quite a while now and i'm interested in helping the community using my experience. I am not a perfect person and i'm willing to admit that I have made mistakes and will probably continue to make mistakes. What I do know is that I am always willing to admit when i'm wrong and learn from said mistakes. I have butted heads with a lot of Citadel admins over the past two years and as recently as a few days ago. This stems from the fact that i'm more about following the soul of the rules while some admins are more about following the letter of the rules. Despite this, I have no actual hate or beef against any members of the admin team or any person in this community and i'm always willing to come to a compromise given the opportunity to discuss and debate.
Apologies if my answers are short. I'm just used to being straight to the point and I tend to leave out a lot of details. If you think I didn't go over a question properly, please do not be afraid to ask me to clarify.
1. How would you engage with two players having an out of character altercation?
Assuming the altercation is going out of hand;
If it's in OOC and it's reaching spammy levels, i'd ask them to stop before muting them or OOC(depends on how many people) if they don't comply. If this is happening in discord, i'd ask them to stop, if it continues, i'd make sure to warn them to stop. If they still do not comply then i'd add a muted role to them(assuming it exists.) If the altercation has multiple people in it, then i'd put the channel on slowmode until things calm down, or force things to calm down.
If the altercation was a small squabble, then i'd let it go after things have calmed down. If it was big and a grudge could be left behind between the players, i'd look into making sure I resolve the cause of the altercation so that no harsh feelings are left. Discussions and arguments can help progress some things sometimes, but altercations where anger has taken control lead to nothing and it's important to follow up on them and make sure all sides reach a conclusion.
If it's even way bigger than that, then it's really a case by case basis and I cannot say what my actions would be.
2. What should an admin do if they're involved in a situation that needs admin intervention?
Straight up, do nothing and call another admin. If another admin is unavailable, then avoid admin involvement at all costs unless the situation is one of major grief.
Grief needs to be stopped to make sure the rest of the players on the server get their enjoyment, if someone is blatantly griefing and the only admin is involved, then they really need to calculate the odds and decide if they want to intervene or not. Grief levels vary, but anything that is major grief should be immediately dealt with, regardless of admin involvement.
This is also case by case, but generally if it's not blatant server grief, I will never pick up a ticket i'm involved in.
3. How should an admin determine in what way to punish someone who breaks the rules?
The type of player, their history, their behavior, context, their intentions, and what actually went down. Out of all of these, I tend to value intentions and context over all else. While behavior and history are important, I find that you can't use behavior and history to punish a player if you do not understand the context of the situation and the intentions of the player in the first place.
4. Under what conditions should an admin de-admin themselves while playing?
If they are playing a non-essential role and there are other admins online(service, science, mining, assistants.) I consider Engineering, Medbay, Security, Silicons, and all heads of staff as pretty essential roles. While some rounds engineering and medbay could be quiet enough to re-admin, that's not always the case. If you're going to participate in the round, your focus should be on playing the round. This is all in the context of other admins being around. Security, Silicons, and any Head of Staff should not be played unless you confirm that an admin can stay around while you de-admin and play(IMO). These roles play vital portions in the round and should be kept away from any admin-information that could accidentally show on your chat log. While you do learn to not meta-game information you receive as an admin(hell, I get meta-information as a mentor too sometimes) it is still better to completely de-admin while playing important roles.
If no admins are online, I don't consider de-adminning an option. If the only admin has to leave while you're de-adminned and playing a vital role, i'd cryo out and re-admin to take their spot.
5. What is expected of an admin on Citadel?
This is a tough question and I imagine it varies from admin to admin. Here's my interpretation of what is expected of an admin in general. Admins are there to ensure that all players are getting a chance of having fun in the sandbox that is SS13. It's not fun to be cheated or griefed and we're there to make sure that happens. Enforcing rules is just as important too as you can't really have a running playground without some rules for people to play by. As for what is expected of an admin of citadel. I'd say that it's the same thing as the general expectations of an admin but with a few extra things. Citadel is a little different in that a lot of people are here to have a good time and ERP/RP. This means that for the people who are just here to enjoy the environment, admins need to make sure the environment stays one in which they can have a good time. If they go look for trouble then that's their own playstyle, but if they're minding their own business and just playing the game, then they need to be protected from players who don't carry the antagonist role.
It's... a bit of a rough answer, and i'm having trouble putting it in words. Basically, admins are there for the players. Admins are there so that they can ensure there's a level playing ground where everyone has a chance of having fun.
Notes:
I'm willing to answer any and all questions. I know that I can be a bit stubborn at times but my intentions are always to come to a compromise/conclusion if i'm debating or questioning something.
P.S applying for Main admin.
Character name: Cain Well, Syllin Exo, Grayfia Exo, Exo, Gary Slab Bulkhead, Cyrella Hesse, Leris Kiden, Rei Catherina, Zias
Discord username (+user id): Gray#3333
How long have you played on Citadel?: Since 2018~
How long have you played SS13?: Since late 2013
What is your timezone/general hours of activity?: EST afternoon to evening
Previous SS13 related admin experience: Yogstation previous headadmin, returned as an admin for a while after taking a break and then a year later spent the rest of my time as a retired admin. Rejoined temporarily as a headadmin at some point when they were having a headmin shortage. Currently headmin of CEV Eris.
Previous non-SS13 related admin experience: None
Current administrators who have agreed to support your application: Kevinz
Reason for application: I consider myself a member of the Citadel community for quite a while now and i'm interested in helping the community using my experience. I am not a perfect person and i'm willing to admit that I have made mistakes and will probably continue to make mistakes. What I do know is that I am always willing to admit when i'm wrong and learn from said mistakes. I have butted heads with a lot of Citadel admins over the past two years and as recently as a few days ago. This stems from the fact that i'm more about following the soul of the rules while some admins are more about following the letter of the rules. Despite this, I have no actual hate or beef against any members of the admin team or any person in this community and i'm always willing to come to a compromise given the opportunity to discuss and debate.
Apologies if my answers are short. I'm just used to being straight to the point and I tend to leave out a lot of details. If you think I didn't go over a question properly, please do not be afraid to ask me to clarify.
1. How would you engage with two players having an out of character altercation?
Assuming the altercation is going out of hand;
If it's in OOC and it's reaching spammy levels, i'd ask them to stop before muting them or OOC(depends on how many people) if they don't comply. If this is happening in discord, i'd ask them to stop, if it continues, i'd make sure to warn them to stop. If they still do not comply then i'd add a muted role to them(assuming it exists.) If the altercation has multiple people in it, then i'd put the channel on slowmode until things calm down, or force things to calm down.
If the altercation was a small squabble, then i'd let it go after things have calmed down. If it was big and a grudge could be left behind between the players, i'd look into making sure I resolve the cause of the altercation so that no harsh feelings are left. Discussions and arguments can help progress some things sometimes, but altercations where anger has taken control lead to nothing and it's important to follow up on them and make sure all sides reach a conclusion.
If it's even way bigger than that, then it's really a case by case basis and I cannot say what my actions would be.
2. What should an admin do if they're involved in a situation that needs admin intervention?
Straight up, do nothing and call another admin. If another admin is unavailable, then avoid admin involvement at all costs unless the situation is one of major grief.
Grief needs to be stopped to make sure the rest of the players on the server get their enjoyment, if someone is blatantly griefing and the only admin is involved, then they really need to calculate the odds and decide if they want to intervene or not. Grief levels vary, but anything that is major grief should be immediately dealt with, regardless of admin involvement.
This is also case by case, but generally if it's not blatant server grief, I will never pick up a ticket i'm involved in.
3. How should an admin determine in what way to punish someone who breaks the rules?
The type of player, their history, their behavior, context, their intentions, and what actually went down. Out of all of these, I tend to value intentions and context over all else. While behavior and history are important, I find that you can't use behavior and history to punish a player if you do not understand the context of the situation and the intentions of the player in the first place.
4. Under what conditions should an admin de-admin themselves while playing?
If they are playing a non-essential role and there are other admins online(service, science, mining, assistants.) I consider Engineering, Medbay, Security, Silicons, and all heads of staff as pretty essential roles. While some rounds engineering and medbay could be quiet enough to re-admin, that's not always the case. If you're going to participate in the round, your focus should be on playing the round. This is all in the context of other admins being around. Security, Silicons, and any Head of Staff should not be played unless you confirm that an admin can stay around while you de-admin and play(IMO). These roles play vital portions in the round and should be kept away from any admin-information that could accidentally show on your chat log. While you do learn to not meta-game information you receive as an admin(hell, I get meta-information as a mentor too sometimes) it is still better to completely de-admin while playing important roles.
If no admins are online, I don't consider de-adminning an option. If the only admin has to leave while you're de-adminned and playing a vital role, i'd cryo out and re-admin to take their spot.
5. What is expected of an admin on Citadel?
This is a tough question and I imagine it varies from admin to admin. Here's my interpretation of what is expected of an admin in general. Admins are there to ensure that all players are getting a chance of having fun in the sandbox that is SS13. It's not fun to be cheated or griefed and we're there to make sure that happens. Enforcing rules is just as important too as you can't really have a running playground without some rules for people to play by. As for what is expected of an admin of citadel. I'd say that it's the same thing as the general expectations of an admin but with a few extra things. Citadel is a little different in that a lot of people are here to have a good time and ERP/RP. This means that for the people who are just here to enjoy the environment, admins need to make sure the environment stays one in which they can have a good time. If they go look for trouble then that's their own playstyle, but if they're minding their own business and just playing the game, then they need to be protected from players who don't carry the antagonist role.
It's... a bit of a rough answer, and i'm having trouble putting it in words. Basically, admins are there for the players. Admins are there so that they can ensure there's a level playing ground where everyone has a chance of having fun.
Notes:
I'm willing to answer any and all questions. I know that I can be a bit stubborn at times but my intentions are always to come to a compromise/conclusion if i'm debating or questioning something.
P.S applying for Main admin.