[WanderingFox95] Admin Application for Main
Posted: Sat May 22, 2021 6:37 am
BYOND ckey: WanderingFox95
Character name: Emily Ceri, Vanessa Torres, Caoimhe O'Connell, Tsuyoi Mizu
Discord username (+user id): Emily Ceri#4289
How long have you played on Citadel?: 7 months [Roughly 1850 hours of playtime, most of that in living, non-ghost roles]
How long have you played SS13?: 8 months
What is your timezone/general hours of activity?: UTC+1/UTC+2 (Germany, Europe), Activity times vary
Previous SS13 related admin experience: I've been an admin on another, much smaller server for a few weeks and know how the tools work. I also needed to resolve quite a few conflicts there.
Previous non-SS13 related admin experience: I was an admin in a small, tight-knit community discord server before, and I was especially invested in keeping the age verification rules enforced.
Current administrators who have agreed to support your application: I have received no feedback on this yet, unfortunately.
Reason for application: I've noticed a general theme of the server being understaffed, existing staff stepping back or trying to shoulder the entire workload on their own and burning out, et cetera, and I want to help to the best of my ability. Also, in throwing my hat in the ring, so to speak, I will inevitably receive feedback on how to improve for the future if I'm declined.
1. How would you engage with two players having an out of character altercation?
Answering this might take a bit - altercations can have many reasons. Of course, the worst-case scenario would be IC OoC about the active round. That would call for either muting the players in question OoC temporarily or disabling OoC temporarily altogether, then possibly trying to listen to either side in DMs and trying to patch things up, if possible. Of course, long term OoC altercations would possibly lead to metagrudging which in turn would fall under a different ruling than say, someone complaining they got killed in an "unfair" way and letting it go after being reminded that it is just a game.
2. What should an admin do if they're involved in a situation that needs admin intervention?
As a situation involving an admin possibly impacts their decision-making in and response to said situation, requesting a different admin to handle the issue objectively is required. If unavailable, all available information in regards to the issue should be collected and forwarded to a different admin via available channels as soon as available. Of course, an important step is recognizing what went wrong in the situation. If you're a part of it yourself, you have to assess it and prevent the same or similar situations from happening in the future, as with anyone. Admins are not above the rules. Everyone could get involved in anything at any time, I know I have and I tried learning from my mistakes and conversations and improving accordingly.
3. How should an admin determine in what way to punish someone who breaks the rules?
Deciding on punishment depends on a plethora of different aspects. If it's the first time and a non-serious offence, for instance, there is a higher margin for leniency. Pointing out that it is a rule break and asking them to avoid doing it in the future would likely suffice. Perhaps a small note about it and how they took it. A player correcting the issue they caused vs. a player who spends more time arguing or trying to weasel their way out of punishment by other means when they are very clearly responsible. Low Pop and High Pop come with different margins of course. Repeat offenders would receive less leniency, depending on the nature of it, a temporary OOC ban, job ban, antag ban or server ban up to permanent bans when more drastic measures are required. In situations of uncertainty or the potential need for harsher punishment, perhaps requesting a second opinion of an admin previously involved in that player's note history could help in determining adequate punishment. Ultimately there's no completely 'right' way to do it, but ideally, per the established rules with a little leeway based on severity and history.
4. Under what conditions should an admin de-admin themselves while playing?
When playing any information-sensitive role, de-admining is required. As much as everyone wants to be, nobody is perfect, subconscious bias exists even outside of being an admin. For example (without naming names): Player A always cryos when they don't roll antag. Player A did not cryo this round. Bias says, Player A likely rolled antag. When any player has this knowledge, they know (or at least they should know) they're not allowed to use it. It will however be difficult not to be subconsciously warier of Player A. Especially other Antags, Head of Staff and Security roles would require one to de-admin. In the case of being the sole online admin, there is the way of simply not playing a sensitive role or to de-admin and re-admin when something requires one's attention as an admin.
5. What is expected of an admin on Citadel?
An admin should be reliable, impartial, approachable, enforce the rules (perhaps not 'to a T', there's some leeway, but overall the rules do exist for a reason) and, generally, help the community and work with the players. We're all here to have fun, to relax, to try new things in-game, to hang out with our friends and enjoy our time. Working towards a state in which everyone involved is having a good time would be ideal. The recent rule rework is an example of this. Ahelps don't only deal with issues that happen "Right now" they also point out weaknesses and loopholes in rulesets, the mindset of the community or bugs in the code and allow an appropriate response to work towards for the best of the server.
Character name: Emily Ceri, Vanessa Torres, Caoimhe O'Connell, Tsuyoi Mizu
Discord username (+user id): Emily Ceri#4289
How long have you played on Citadel?: 7 months [Roughly 1850 hours of playtime, most of that in living, non-ghost roles]
How long have you played SS13?: 8 months
What is your timezone/general hours of activity?: UTC+1/UTC+2 (Germany, Europe), Activity times vary
Previous SS13 related admin experience: I've been an admin on another, much smaller server for a few weeks and know how the tools work. I also needed to resolve quite a few conflicts there.
Previous non-SS13 related admin experience: I was an admin in a small, tight-knit community discord server before, and I was especially invested in keeping the age verification rules enforced.
Current administrators who have agreed to support your application: I have received no feedback on this yet, unfortunately.
Reason for application: I've noticed a general theme of the server being understaffed, existing staff stepping back or trying to shoulder the entire workload on their own and burning out, et cetera, and I want to help to the best of my ability. Also, in throwing my hat in the ring, so to speak, I will inevitably receive feedback on how to improve for the future if I'm declined.
1. How would you engage with two players having an out of character altercation?
Answering this might take a bit - altercations can have many reasons. Of course, the worst-case scenario would be IC OoC about the active round. That would call for either muting the players in question OoC temporarily or disabling OoC temporarily altogether, then possibly trying to listen to either side in DMs and trying to patch things up, if possible. Of course, long term OoC altercations would possibly lead to metagrudging which in turn would fall under a different ruling than say, someone complaining they got killed in an "unfair" way and letting it go after being reminded that it is just a game.
2. What should an admin do if they're involved in a situation that needs admin intervention?
As a situation involving an admin possibly impacts their decision-making in and response to said situation, requesting a different admin to handle the issue objectively is required. If unavailable, all available information in regards to the issue should be collected and forwarded to a different admin via available channels as soon as available. Of course, an important step is recognizing what went wrong in the situation. If you're a part of it yourself, you have to assess it and prevent the same or similar situations from happening in the future, as with anyone. Admins are not above the rules. Everyone could get involved in anything at any time, I know I have and I tried learning from my mistakes and conversations and improving accordingly.
3. How should an admin determine in what way to punish someone who breaks the rules?
Deciding on punishment depends on a plethora of different aspects. If it's the first time and a non-serious offence, for instance, there is a higher margin for leniency. Pointing out that it is a rule break and asking them to avoid doing it in the future would likely suffice. Perhaps a small note about it and how they took it. A player correcting the issue they caused vs. a player who spends more time arguing or trying to weasel their way out of punishment by other means when they are very clearly responsible. Low Pop and High Pop come with different margins of course. Repeat offenders would receive less leniency, depending on the nature of it, a temporary OOC ban, job ban, antag ban or server ban up to permanent bans when more drastic measures are required. In situations of uncertainty or the potential need for harsher punishment, perhaps requesting a second opinion of an admin previously involved in that player's note history could help in determining adequate punishment. Ultimately there's no completely 'right' way to do it, but ideally, per the established rules with a little leeway based on severity and history.
4. Under what conditions should an admin de-admin themselves while playing?
When playing any information-sensitive role, de-admining is required. As much as everyone wants to be, nobody is perfect, subconscious bias exists even outside of being an admin. For example (without naming names): Player A always cryos when they don't roll antag. Player A did not cryo this round. Bias says, Player A likely rolled antag. When any player has this knowledge, they know (or at least they should know) they're not allowed to use it. It will however be difficult not to be subconsciously warier of Player A. Especially other Antags, Head of Staff and Security roles would require one to de-admin. In the case of being the sole online admin, there is the way of simply not playing a sensitive role or to de-admin and re-admin when something requires one's attention as an admin.
5. What is expected of an admin on Citadel?
An admin should be reliable, impartial, approachable, enforce the rules (perhaps not 'to a T', there's some leeway, but overall the rules do exist for a reason) and, generally, help the community and work with the players. We're all here to have fun, to relax, to try new things in-game, to hang out with our friends and enjoy our time. Working towards a state in which everyone involved is having a good time would be ideal. The recent rule rework is an example of this. Ahelps don't only deal with issues that happen "Right now" they also point out weaknesses and loopholes in rulesets, the mindset of the community or bugs in the code and allow an appropriate response to work towards for the best of the server.