[Main] Dapnee, poor judgement, antag bias
Posted: Wed Mar 04, 2020 8:07 am
BYOND Name of complaint against: Dapnee
Your BYOND name: Nayser
Date of issue and round ID: 04.03.2020 21838
Reason for complaint: I believe i was given a note and "final warning" by Dapnee unjustly and all his reasoning for his warning kept changing through conversation, the final reason is "This is medium roleplay server". It seems Dapnee was very protective of one antagonist who went around killing openly before being dealt with and given me a "final warning" for metagaming, more about it later.
The traitor (R.O.F.L) attacked me right as i arrived (as a hos), tried to kill me right inside arrivals shuttle. After a fight he was put in perma, later i learned from acting captain he had rising bass and received order to execute him which was done by me and warden. But even with that Dapnee had issue because traitor was executed /incorrectly/. He was just beaten to death with batons. Seems a little picky... but okay. He had started complaining IC'ly as cent-com which... honestly doesn't really feel like how cent-com would react to death of an enemy that was going around killing everyone and in my opinion it was in poor taste from roleplay stand point.
Later after fighting blob and panicing, i had taken time to investigate theft of secret documents from vault which had broken wall. I had found prints of same traitor that was executed. And since seemingly same methods were used to break open vault as armory, where a reflective vest was stolen and the fact that not secret documents or reflective vest were found on traitor's person i had come to conclusion that said items are being hid with storage implant, so i went and extracted implant as i was correct, finding all stolen items. And that was apparently a problem again. Dapnee basicly claimed that storage implant has meta protection and i had no reason to look for it despite me explaining everything, he claimed that this is medium roleplay server implying what i was doing is low rp. The rules regarding knowledge of antagonists are written clear as water and they suggest what i did is not wrong.
"Characters may know what antagonist equipment is and what it does, but may not pre-emptively search for it without prior knowledge of an antagonist being present." -Server rules, point 5: Do not metagame
Below are copypastes of his CC messages and adminPM conversation and some comments regarding messages
Central Command Update
Don't think that's how you execute someone. Hopefully the syndicate didn't see that...
-
Captain Announces
Central this is the acting captain, they murdered multiple people, and had a fighting style involving their fists, not offical, but their dead
-
Central Command Update
Y'all shot first and then decided to execute someone that was already in perma. We don't make the laws, but that's kinda shitty.
And now the admin PMs
-- Administrator private message --
Admin PM from-Dapnee: Any reason you're dissecting him?
PM to-Admins: looking for stolen documents, come on... he is long dead, it doesn't even matter
-- Administrator private message --
Admin PM from-Dapnee: It does, cause you honestly don't have a reason to.
PM to-Admins: I litterally just said a good reason, multiple items are completely missing, everything leads to dead ROFL, so might aswell check him
You successfully remove the storage implant from R.O.F.L.'s chest.
PM to-Admins: OH LOOK I WAS RIGHT!
-- Administrator private message --
Admin PM from-Dapnee: That's still a bad reason, why are you assuming there's only one traitor?
(comment: Uh, i'm not entirely sure what he ment there by saying i assume there's only one traitor? And is it bad to assume there is only one traitor?)
-- Administrator private message --
Admin PM from-Dapnee: Just cause you were right or not doesn't make it okay.
PM to-Admins: I'm not assuming there's only one traitor, i think there might be more.
PM to-Admins: Let me say again, i had a /GOOD/ reason, i have made investigation which led me to see ROFL's prints on places where items were stolen, said items were not found on him, thus it's fair to assume he could have storage implant with great chance, and it turns out i was correct.
-- Administrator private message --
Admin PM from-Dapnee: You need actual proof they have it first, such as the implanter. Storage implants are meta protected.
(comment: This is the most questionable part as i had never heard or read anywhere such thing. I think thats just making rules on the go)
PM to-Admins: Knowledge about syndicate items is allowed, so we can have reasonable suspicion those are used. I had never heard anything about storage implants being meta protected before, were rules updated? Is it written somewhere?
-- Administrator private message --
Admin PM from-Dapnee: This is a medium roleplay server. Today I watched you shoot at someone to check for sleeping carp (someone you didn't even need to attack) for no reason before incorrectly executing them. You then come back and decide to do a storage implant check without proof beyond the guy touched some doors. Stealth items have meta protection and you've shown to me you're only here to get valids and not roleplay. You are the very thing reducing roleplay and I want to give you this final warning. Do not metagame, do not play this game just to win.
(comment: I have not shot at anyone to check for sleeping carp during that round or had fired at a sleeping carp user or any martial arts user that round, why would he lie? He did also say there was no reason to check for martial arts but captain clearly stated that traitor has rising bass which is kind of a very good reason. Logs are there to prove everything but besides the point, if some one was susspected to have martial arts, it was always okay to shoot them to check but now it isn't? Also it is kinda ironic how he claims i'm here only to validhunt when traitor litterally attacked me right as i arrived. So by his logic a traitor wordlessly going around killing and attacking the only sec member before he can even gear up increases roleplay?)
PM to-Admins: Get your things right, i had not shot to check for sleeping carp. And since when is it not allowed? People did it for like 3 years it was never a problem. And are you fcking kidding me? I'm reducing roleplay? You're protecting a guy who tried to kill me right as i arrived and blatantly went around killing anyone, despite clearly it was not his objective
PM to-Admins: You know what... we'll continue this on forums. Have a good one.
-- Administrator private message --
Admin PM from-Dapnee: Right, I'll just grab these logs now and leave a note so you have something to slap on your complaint.
Ticket closed by an administrator.
Your BYOND name: Nayser
Date of issue and round ID: 04.03.2020 21838
Reason for complaint: I believe i was given a note and "final warning" by Dapnee unjustly and all his reasoning for his warning kept changing through conversation, the final reason is "This is medium roleplay server". It seems Dapnee was very protective of one antagonist who went around killing openly before being dealt with and given me a "final warning" for metagaming, more about it later.
The traitor (R.O.F.L) attacked me right as i arrived (as a hos), tried to kill me right inside arrivals shuttle. After a fight he was put in perma, later i learned from acting captain he had rising bass and received order to execute him which was done by me and warden. But even with that Dapnee had issue because traitor was executed /incorrectly/. He was just beaten to death with batons. Seems a little picky... but okay. He had started complaining IC'ly as cent-com which... honestly doesn't really feel like how cent-com would react to death of an enemy that was going around killing everyone and in my opinion it was in poor taste from roleplay stand point.
Later after fighting blob and panicing, i had taken time to investigate theft of secret documents from vault which had broken wall. I had found prints of same traitor that was executed. And since seemingly same methods were used to break open vault as armory, where a reflective vest was stolen and the fact that not secret documents or reflective vest were found on traitor's person i had come to conclusion that said items are being hid with storage implant, so i went and extracted implant as i was correct, finding all stolen items. And that was apparently a problem again. Dapnee basicly claimed that storage implant has meta protection and i had no reason to look for it despite me explaining everything, he claimed that this is medium roleplay server implying what i was doing is low rp. The rules regarding knowledge of antagonists are written clear as water and they suggest what i did is not wrong.
"Characters may know what antagonist equipment is and what it does, but may not pre-emptively search for it without prior knowledge of an antagonist being present." -Server rules, point 5: Do not metagame
Below are copypastes of his CC messages and adminPM conversation and some comments regarding messages
Central Command Update
Don't think that's how you execute someone. Hopefully the syndicate didn't see that...
-
Captain Announces
Central this is the acting captain, they murdered multiple people, and had a fighting style involving their fists, not offical, but their dead
-
Central Command Update
Y'all shot first and then decided to execute someone that was already in perma. We don't make the laws, but that's kinda shitty.
And now the admin PMs
-- Administrator private message --
Admin PM from-Dapnee: Any reason you're dissecting him?
PM to-Admins: looking for stolen documents, come on... he is long dead, it doesn't even matter
-- Administrator private message --
Admin PM from-Dapnee: It does, cause you honestly don't have a reason to.
PM to-Admins: I litterally just said a good reason, multiple items are completely missing, everything leads to dead ROFL, so might aswell check him
You successfully remove the storage implant from R.O.F.L.'s chest.
PM to-Admins: OH LOOK I WAS RIGHT!
-- Administrator private message --
Admin PM from-Dapnee: That's still a bad reason, why are you assuming there's only one traitor?
(comment: Uh, i'm not entirely sure what he ment there by saying i assume there's only one traitor? And is it bad to assume there is only one traitor?)
-- Administrator private message --
Admin PM from-Dapnee: Just cause you were right or not doesn't make it okay.
PM to-Admins: I'm not assuming there's only one traitor, i think there might be more.
PM to-Admins: Let me say again, i had a /GOOD/ reason, i have made investigation which led me to see ROFL's prints on places where items were stolen, said items were not found on him, thus it's fair to assume he could have storage implant with great chance, and it turns out i was correct.
-- Administrator private message --
Admin PM from-Dapnee: You need actual proof they have it first, such as the implanter. Storage implants are meta protected.
(comment: This is the most questionable part as i had never heard or read anywhere such thing. I think thats just making rules on the go)
PM to-Admins: Knowledge about syndicate items is allowed, so we can have reasonable suspicion those are used. I had never heard anything about storage implants being meta protected before, were rules updated? Is it written somewhere?
-- Administrator private message --
Admin PM from-Dapnee: This is a medium roleplay server. Today I watched you shoot at someone to check for sleeping carp (someone you didn't even need to attack) for no reason before incorrectly executing them. You then come back and decide to do a storage implant check without proof beyond the guy touched some doors. Stealth items have meta protection and you've shown to me you're only here to get valids and not roleplay. You are the very thing reducing roleplay and I want to give you this final warning. Do not metagame, do not play this game just to win.
(comment: I have not shot at anyone to check for sleeping carp during that round or had fired at a sleeping carp user or any martial arts user that round, why would he lie? He did also say there was no reason to check for martial arts but captain clearly stated that traitor has rising bass which is kind of a very good reason. Logs are there to prove everything but besides the point, if some one was susspected to have martial arts, it was always okay to shoot them to check but now it isn't? Also it is kinda ironic how he claims i'm here only to validhunt when traitor litterally attacked me right as i arrived. So by his logic a traitor wordlessly going around killing and attacking the only sec member before he can even gear up increases roleplay?)
PM to-Admins: Get your things right, i had not shot to check for sleeping carp. And since when is it not allowed? People did it for like 3 years it was never a problem. And are you fcking kidding me? I'm reducing roleplay? You're protecting a guy who tried to kill me right as i arrived and blatantly went around killing anyone, despite clearly it was not his objective
PM to-Admins: You know what... we'll continue this on forums. Have a good one.
-- Administrator private message --
Admin PM from-Dapnee: Right, I'll just grab these logs now and leave a note so you have something to slap on your complaint.
Ticket closed by an administrator.