Policy/Corporate Regulations: Difference between revisions

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It is recommended to fax for assistance and directives immediately upon an offense being suspected. Often times the offenders tend to be armed and dangerous, and potentially outside the capabilities of a science vessel to handle.
It is recommended to fax for assistance and directives immediately upon an offense being suspected. Often times the offenders tend to be armed and dangerous, and potentially outside the capabilities of a science vessel to handle.


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! style="background-color:#A9A9A9; width:300px" |Description
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Revision as of 04:04, 13 December 2023



Corporate Regulations

Corporate Regulations

Policy/Corporate Regulations is the set of guideline regulations enforced by the Internal Security Department (ISD) of a Nanotrasen holding, whether that may be a ship, station, or planetary installation. The inclusion of the ISD is standard among all Research, Exploration, and Logistics (REL) holdings; Military/Defense vessels run on their own set of directives, and any colonies under Nanotrasen operate on NT Legal Code.

A working understanding of Corporate Regulations is important for any Nanotrasen crewmember; It can be the difference between a nice drink in the bar after a productive day, and getting overly acquainted with the intricacies of the security wing.

Corporate Regulations are not the Security Department's operational directives; for that, check out Security Directives. The enforcement of Regulations is one of, but not the only responsibility of the ISD - it is important to not lose sight of the department's purpose.

Jurisdiction

Officers of the ISD are granted jurisdiction over the station/ship/installation of their posting, as well as its crew, and any outlying areas. Officers hold direct detainment authority in places, and over personnel within their jurisdiction, regardless of if the person in question is actually a Nanotrasen crewmember.

See standard directives for operational guidelines; the lack of jurisdiction does not imply inaction is mandated, it simply means that it is not the ISD's place to be enforcing Regulations there, and cannot automatically arrest anyone by default. Security is still well expected to defend the life and liberty of crewmembers, as well as react to severe threats as directives dictate.

  • Active engagement outside of areas where the ISD holds jurisdiction is potentially an illegal and aggressive act towards another holdings group. See "Admiralty Law" for when action is automatically granted regardless of jurisdiction.

Interpretation

Corporate Regulations should be interpreted in the best faith necessary for the parameters of your duty. Here are some quick points:

  • Crimes that are direct upgrades of each other should have the highest one referenced. You cannot be guilty of both petty theft and theft.
  • One incident is counted as one charge. Stealing 8 objects from a department is one charge of theft.
  • Multiple incidents are counted as multiple charges. Stealing via break-in something from a department, waiting a bit, and then breaking into another area later to do the same counts as two charges of each.
  • The description of a crime is the official guideline of what it is, and when it is applicable. The notes are just helpful information for the infraction's application.
  • For certain situations, the accused party's intent is important. The difference between 'assault' and 'attempted murder' can be hard to ascertain in some cases. Pay careful attention to the description and notes of each regulation and select the one that best fits the infraction.
  • Crimes have a victim when someone is negatively impacted by an incident; this is most notable for infractions where the action itself is targeted.
    • The victim has the right to drop charges if they so wish. Security should respect the victim's wishes if and only if the crime in question is not overly disruptive to other crew and it makes sense to do so.
    • In cases where the 'victim' of an infraction is a department, the head of staff in question has the authority to drop charges, within reason.
    • "Disturbing the Peace" is applicable in cases where the victim has no cares but the transgressor is overtly disruptive to the installation; e.g. if a 'victim' says it isn't harassment in sound mind, it is nonsensical for security to claim otherwise.
    • Example: If a crewmember steals some equipment from Engineering, and the Chief Engineer requests charges be dropped, security should respect such wishes under normal circumstances. This would be very different if the person in question is stealing vital supplies and not doing anything helpful with them, as it harms the rest of the department as well as the installation itself.
  • Remember to check modifiers for how to handle special circumstances.

Application

Corporate Regulations is written in an intentionally loose manner to allow for variance. The difference between good and bad officers is often knowing how, and when, to enforce a specific regulation.

  • An infraction's existence does not necessitate punishing every offense recorded. Something as simple as trespass, petty theft, vandalism, etc, can usually be mediated by having the offender leave or return / repair anything they stole / damaged. Use common sense.
  • Fines, where applicable, are always to be offered as an alternative to being brought to the brig / a search. This does not apply if there are other, valid reasons to bring the individual in for investigation.
    • Fines are to be documented and deposited into the Security account. If no one is available with access to such, they are to be stored in the brig. Misuse or pocketing of fines is considered theft.
    • If someone says they are going to pay a fine, and then doesn't and attempts to avoid punishment, they may be charged with resisting arrest if they refuse to report to the brig.
  • "Suggested sentence" refers to suggested sentencing for usual, first-time offenders. This is usually what you use if it's someone's first time, or there's otherwise not a big issue.
  • "Maximum penalties" refers to suggested maximum sentencing for repeat, or intentionally belligerent offenders. This is the guideline for the upper bound of what you may use if someone is a consistent or serious problem.
  • An offender's timer should "tick" while they are being questioned, treated by medical staff, or otherwise processed by security.
    • You do not have to literally set a timer somewhere to check, but if someone has already been questioned for 15 minutes, take that into account during sentencing.

Authority

See Standard Operating Procedures for details regarding the authority of the Facility Director, Head of Security, and Warden, when it comes to enforcement of regulations.

Infraction Listing

  • Dismissal refers to the changing of one's title to 'Dismissed' and the stripping of all accesses from one's ID until reinstated or until the end of the shift.
  • Demotion refers to the involuntary lowering of one's rank or the reassignment of one's department away from a specified role.
  • Heads of Staff hold sole jurisdiction over whether or not someone is demoted from their department, unless overruled by the Facility Director. The listing of Demotion only suggests telling the Head of Staff in question that it may be a good idea to.
  • Only the Head of Personnel and Facility Director may dismiss a crewmember. The Head of Personnel cannot dismiss a crewmember who is employed under the direct supervision of another Head of Staff.
  • If a Head of Staff is vacant for a department, the chain of command for demotions is FD > HoP > HoS.

Low Level Infractions

These infractions carry standard punishments of up to around 10 minutes, and can be set by the arresting officer's discretion, or can be reduced up to and including release at the discretion of the Warden. 'Suggested Sentence' values are beside the incidents. 'Maximum Penalties' can be issued by authorization of Head of Security*, Colony Director, or equivalent (Acting Colony Director), and do not require tribunals unless stated otherwise. However, it is not advisable to do so for a first offense. 'Fines' are the default punishment for most low level infractions.

Note that Security can collect a fine or issue a sentence, but not both for the same infraction. If all applicable fines are paid, the sentence is waived. A Security officer should not waste time searching or processing an individual if the paid fine waives their entire sentence.
* Demotions and dismissals for low level infractions cannot be legally enforced by the Head of Security except onto their own Security staff. Contact the Colony Director or CentCom to have such punishments enforced.

No. Incident Description Notes Suggested Sentence* Maximum Penalties Fines
§101 Trespassing To be in an area which a person does not have access to, without permission from those who do have access. Public spaces, such as a lobby, under the control of a specific department are subject to this should the department staff find you have no reason to be there at all or you are disrupting the regular service of that department, and ask you to leave. This includes the Bar, Library, and Chapel. Remember that people can either break in, sneak in, or be let in. Always check that the suspect wasn't let in to do a job by someone with access, or were given access on their ID. Trespassing and theft often committed together; both sentences should be applied. Severity is increased if they refuse to leave the area peacefully, more so if they attempt to use important equipment there, so feel free to add other charges if they do. 3 minutes. Up to 10 minutes. Demotion. 200 Thalers.
§102 Petty Theft To take items from areas one does not have access to, or to take items belonging to others or the station as a whole. Keeping items which are in short supply where they belong is what is important here. A doctor who takes all the surgical tools and hides them still commits theft, even though he had access. Miners walking around the station in hardsuits while off-duty also qualifies as theft. Items can include anything from toolboxes to metal to insulated gloves. Remember to take the items away from the suspect and return them to where they were stolen from. 3 minutes. Confiscation and return of stolen item(s). Immediate search. Up to 10 minutes. Demotion. N/A
§103 Minor Assault To use, or threaten, physical force against someone, without intent to kill or seriously injure. If it causes minor damage and easily treatable damage, it's minor assault. Starting fights with other employees or punching fellow employees counts too, as well as seriously threatening them with it. 4 minutes. Up to 10 minutes. Demotion. 400 Thalers.
§104 Battery To have unwanted physical contact with someone, even where the contact is not violent. Bumping into someone in a corridor doesn't really count. Touching someone, when they have explicitly told you not to, does. 2 minutes. Up to 8 minutes. Demotion. 200 Thalers.
§105 Disturbing the Peace Intentionally and publicly engaging in erotic acts, yelling at people for no reason (though don't arrest someone because they are arguing), throwing around stuff where it could hit someone, harassing a person or department without provocation and following them around / refusing to leave, yelling about how terrible NanoTrasen is, etc. Running around the station naked (without a nudity permit) while yelling obscenities, openly having sex in a public area while ignoring requests to take it someplace private, similar examples of indecent exposure or other such degrading displays and activities all count toward this. In the case of drunken crew members, only charge them if they are actually being a nuisance. If absolutely necessary, they can be detained until they sober up. 5 minutes. Up to 8 minutes. Demotion. 250 Thalers.
§106 Suspicious Conduct To possess a suspiciously wide skill set not indicated in employee records, wielding dangerous weapons near other staff, extensive inquiring about critical areas, attempting to conceal identity, attempting to impersonate other staff, or stalking other employees. Wearing any gear that fully covers your face when you don't need it falls under this. Doing jobs that aren't yours also fall under this. For example; a xenobiologist working in robotics without the RD's knowing, or a psychiatrist trying to do surgery in place of other perfectly capable doctors. If an individual is working outside their job title or wearing the wrong department's uniform without anyone's knowing, the individual may have ulterior motives and should be investigated. Acting irrationally or threateningly also counts for this.
(( Basically, metagamey/powergamey/lolcrazy behavior. You shouldn't know how to do everything, or acting like a nutjob. Someone behaving like this may also be breaking server Rules, so contact an admin as well. ))
Immediate search. Indefinite detainment for the duration of an investigation. Forced psychiatric examination. Tracking implant. N/A
§107 Misuse of Public Radio Channels To continually broadcast unimportant, untrue, or insignificant messages on the public radio frequency. This is really only for people who are constantly spamming the radio, such as 'DJs' or Chaplains reading their services over the comms. Screaming fake messages like "halp security is beating me" when they aren't also counts. Extreme false alarms such as yelling "breach in the bar!" when there isn't a breach may also come under Obstruction of Duty (§120). Warning. 5 minutes. Forced psychiatric examination. Ban from using any radio equipment (Injunction). 150 Thalers (after warning).
§108 Violation of Injunction To violate the terms of an injunction made by Security or other legal professions. Injunctions can be filed for lots of different things, such as a ban on weapons carrying, or the above radio ban. They can be applied by the Head of Security, Colony Director, or equivalent. If they break the law in some other way, apply that sentence too. 5 minutes. Up to 10 minutes. N/A
§109 Harassment To persistently insult, stalk, ridicule, or otherwise intentionally bring stress upon another crew member. If a crew member has been following you around or bad mouthing you for some time, and has already been asked to stop, Security may be involved to make it stop, starting with an official (last) warning. If the actions or comments are of a sexual context, do not use this charge and use Sexual Harassment (§110) instead. If harassing comments are proven false, add Slander (§111) to the charges. However, Security should take care to avoid punishing constructive criticism if possible. For example, just calling someone incompetent over and over is viewed as harassment. Explaining how to fix something it is not harassment unless it comes from a source who doesn't have any qualification for saying so (e.g. a janitor bothering an engineer about the best way to power the station). If a crew member believes somebody is doing their job poorly and it is affecting them, they should bring it up with the relevant head of staff, or an Internal Affairs Agent. Warning. 5 minutes. Forced psychiatric examination. 100 Thalers (after warning).
§110 Sexual Harassment To make unwanted sexual advances or obscene remarks towards another employee. This is for VERY MINOR things the other person finds offensive that are sexually related. For anything more serious, see Sexual Assault (§308). 5 minutes. Up to 15 minutes. Demotion. N/A
§111 Slander To spread false rumors in order to damage someone's reputation. Lying about anything to make someone else look bad. For example, an engineer trying to pass off the blame of letting the singularity loose to someone else. Since this has to be proven, it's up to a tribunal or appropriate officer. Warning. 5 minutes. 100 Thalers (after warning).
§112 Failure to Execute an Order To ignore or disregard a superior's valid orders. If the order is stupid, or causes you to break a law (e.g. "Release the singularity!" or "Steal that RCD for me!") you can ignore it, and probably make a complaint. However, if it's perfectly doable, lawful, and in your job description, you better do it or resign. If not following an order causes severe damage, serious injury, or loss of life, see "Failure to Execute an Order with Serious Consequences". 5 minutes. Up to 10 minutes. Demotion. 500 Thalers.
§113 Animal Cruelty To inflict unnecessary suffering or harm upon animals with malicious intent. Monkeys appropriately used for experiments or crew well-being (e.g Genetics, Virology, etc.) don't count. Shoving them in washing machines, or throwing them through disposals while still alive falls under this. Using them as food is a grey area; cows are generally fine, but pets probably aren't. 5 minutes. Up to 15 minutes. Demotion. N/A
§114 Vandalism To deliberately damage or deface the station without malicious intent. Damaging robots counts toward this. This can range from a minor hull breach, to drawing on the floor with crayons or other substances. You can adjust the time accordingly. 5 minutes. Up to 10 minutes. Demotion. 450 Thalers.
§115 Threat of Murder or Serious Injury To threaten to kill or seriously injure an employee. The threat has to somewhat tangible. If it's just people arguing over the radio, it's probably only worth Warning. Someone shouting at someone else while chasing them with a fire extinguisher is probably more valid. 2 minutes. Up to 10 minutes. Forced psychiatric evaluation. Tracking implant. 500 Thalers.
§116 Disrespect to the Dead To abuse bodies of dead or previously dead employees. Examples include, the chef using bodies in the morgue as meat, Security beating on a prisoners corpse, or using someone's body for 'experimental surgery'. Preventing a body from being cloned or cyborged also falls under this. 5 minutes. Up to 10 minutes. 400 Thalers.
§117 Excessive use of force in detainment To use more than the required force to subdue a suspect. This includes using force on a compliant suspect or prisoner, intentionally injuring a handcuffed suspect or prisoner, using force against an unarmed and compliant suspect, and usage of lethal weapons without there being imminent peril. Investigations into allegations of excessive use of force may be launched by any head of staff, or by Central Command. 5 minutes. Up to 20 minutes. Demotion. 350 Thalers.
§118 Minor Contraband To be in possession of contraband, including drugs, that isn't dangerous to other members of the crew. Having a non-lethal weapon you're not normally allowed without any sort of permit counts for this, including violations of any such permits, such as the barman taking their shotgun outside the bar area but all they have are beanbag rounds. For drug charges, this applies if they do not show any intent to distribute, or lack a prescription written and stamped by the Chief Medical Officer. This also includes chameleon items, since you can impersonate important figures. Keep in mind that a chameleon weapon used to threaten crew, even while harmless, is still Assault (§208). For contraband intended to be dangerous, see Major Contraband (§212) below. Confiscation of contraband item(s). Immediate search. Up to 10 minutes. Demotion. N/A
§119 Illegal Parking To park a vehicle in such a way that it is a nuisance to crew movement. If someone has to exit a vehicle or mech, they are to leave it at the edge of a room or the side of a hallway so as to avoid impeding traffic of other crew. If the vehicle is parked in the middle of the room, it's a violation of this. Mechs count as vehicles. If a hallway or door is completely blocked off because of this, see Illegal Blocking of Areas (§217) below. Impounding of vehicle until fine is paid. Destruction of vehicle. 200 Thalers.
§120 Obstruction of Duty To negatively interfere with the duties of the crew. Pushing a security officer trying to make an arrest, ignoring or ripping down caution tape, opening fire airlocks to enter (not escape) a disaster area, dragging injured personnel away from doctors trying to treat them, or any other form of getting in the way; especially during an emergency. Making false or malicious emergency calls that take personnel away from their other duties also comes under this.

If someone is injured because of this, see Assault (§208) below. If serious damage occurs because of this, see Sabotage (§213) below. If someone dies because of this, see Manslaughter (§302) below.

Warning. Detainment until duties are completed. Demotion. 500 Thalers (after warning).
§121 Rubbernecking Arriving at the scene of an emergency situation with no other intention than to see what happens. An example of this is when Security/Engineering/Medical staff are trying to handle a crisis, but other staff who have no legitimate reason to be there start swarming the area to do nothing but gawk at the crisis as it unfolds. This is only a crime once the offending staff are asked to leave, but they ignore the request. If a hallway or door is completely blocked off because of this, see Illegal Blocking of Areas (§217) below. If someone dies because of this, see Manslaughter (§302) below. Forceful removal from area. Detainment until crisis is resolved. Demotion. N/A
§122 Operating Under the Influence To operate heavy machinery or sensitive/dangerous equipment while under the effects of drugs or alcohol. If you're too drunk to talk straight, you're too drunk to safely pilot a mech, handle weapons, distribute medicine, manage the supermatter engine, etc. Detainment until sober. Demotion. N/A
§123 Violation of Employee Rights To deliberately deny an employee certain rights, as defined in Standard Operating Procedure. This is one of the only cases where Security can punish someone for breaking SOP, but this still requires an Internal Affairs Agent to be pushing the charges for them to be valid. If an Internal Affairs Agent determines that an employee's rights have been violated by another employee, such as denying the victim break time, or subjecting the victim to discriminatory practices, etc, the Internal Affairs Agent can call upon security to fine the offending party. The choice of punishment for this is at the discretion of the Internal Affairs Agent pushing for the charges. Warning. Demotion. 1000 Thalers (after warning).
§124 Minor Negligence To engage in negligent behavior leading to minor injury or damage, without deliberate intent. As with Minor Assault, this applies if the damage/hazard caused is minor and easily treatable. For example, a janitor failing to place wet floor signs resulting in crew members slipping, or a bartender failing to remove leftover uranium before serving a Manhattan Project. Running in the halls and trampling smaller crew underfoot also counts if they are injured as a result. For deliberate behavior, assault or vandalism charges are more applicable. Warning. Up to 10 minutes. Demotion. 100 Thalers (after warning).
§125 Forgery To falsify official documents or orders. A good example of this is to claim a superior gave orders to do something when they didn't, such as by faking a fax. Another example is a medical prescription without the proper signage. See also Guide to Paperwork and remember to check all important documents for valid signatures and department stamps. 5 minutes. Immediate search. Up to 10 minutes. Demotion. N/A
§126 Delinquency Failure to pay a fine. If a crew member is charged with a minor crime, they are to be given the option to pay a fine, or they are to be given a sentence. However, if they say they are going to pay the fine and then don't, they have ten minutes to change their mind and accept a sentence willingly, or else they become delinquent. Immediate arrest and sentencing of the maximum penalty for crimes covered by the unpaid fines. For the rest of the shift, their option to pay fines is also revoked, and any further minor crimes will be punished with sentences by default. Resisting Arrest (§202) added to charges. Dismissal. N/A
§127 Misconduct To intentionally avoid performing your duties, blatantly or with pretense. A direct relative of Failure to Execute an Order (§112), Misconduct is the conspicuous shirking of an employee's responsibilities even in the absence of a direct order. Without a Head of Security to direct them, On Duty Officers are still expected to patrol and respond to emergency calls, for example. Note that Off Duty crew may not be charged with Misconduct, unless the act of going Off Duty was a blatant attempt to avoid responding to a call, which again falls under Failure to Execute an Order (§112). 5 Minutes. Up to 10 Minutes. Demotion. 500 Thalers

Medium Level Infractions

These Infractions carry standard punishments of up to 30 minutes, though typically around 10-15 minutes, and can be set by the arresting officer's discretion. 'Suggested Sentence' values are beside the Infractions. 'Maximum Penalties' can be issued by authorization of Head of Security*, Colony Director, or equivalent (Acting Colony Director), and do not require tribunals unless stated otherwise. However, it is not advisable to do so for a first offense.
* Demotions and dismissals for medium level infractions cannot be legally enforced by the Head of Security except onto their own Security staff. Contact the Colony Director or CentCom to have such punishments enforced.

No. Infraction Description Notes Suggested Sentence Maximum Penalties
§201 Failure to Execute an Order with Serious Consequences To ignore or disregard a superior's valid orders, which then causes serious damage to property or life. Like the minor crime, except this one has caused serious damage to the station, or seriously injured someone. Examples are Medical Doctors ignoring the Chief Medical Officer while patients are piling up in medbay, or Engineers ignoring the Chief Engineer and then having the singularity eat part of the station. If this causes loss of life, add §302 to the charges on top of this one. 15 minutes. 30 minutes. Demotion.
§202 Resisting Arrest To not cooperate with an officer who attempts a proper arrest, or to cause a manhunt by hiding from security. Refusing handcuffs is not resisting arrest. Refusing handcuffs and refusing to come to the brig is resisting arrest. So is pushing the officer trying to arrest you, or running away. Simply not showing up to the brig when asked doesn't count. Actively hiding or running away is what this law is for. Take into account their reason for not reporting to security immediately as well. For example, a Chief Engineer trying to stop the engine from exploding probably shouldn't be charged with resisting arrest if they ignore the fact that security wants to give them a vandalism fine for breaking a wall earlier. Likewise, if anyone in security has threatened them with harm, not just arrest, they're somewhat justified in hiding. Furthermore, you cannot just charge someone with resisting arrest alone. If all other charges are dropped or pardoned, so is this one. 10 minutes. 20 minutes.
§203 Suicide Attempt To attempt or threaten to commit suicide. An employee trying or threatening to kill himself for any reason. This includes someone saying "AI OPEN THIS DOOR OR I KILL MYSELF". Transfer custody to Medical for compulsory psychiatric examination. Confinement in Psychiatric Ward until examined. Demotion. Confinement in Psychiatric Ward. Hold until judgment.
§204 Abuse of Confiscated Equipment To take and use equipment confiscated as evidence. Security shouldn't be using evidence for anything but evidence even during emergencies. It's pretty straightforward. 10 minutes and re-confiscation of equipment. Dismissal.
§205 Illegal Detention, Arrest, or Holding To arrest, brig, or punish an employee without proper cause or reason, or in violation of due process rights such as Habeas Corpus. See also Violation of Employee Rights, (§123) This is mainly for Security Officers who believe they are THE LAW. Also applies to kidnapping. Excessive/disproportionate time spent processing or questioning may fall under this category for minor crimes. 15 minutes. Dismissal.
§206 Negligence To fail to perform a job to a satisfactory standard, or to create a dangerous situation without taking proper precautions. This can be due to honest, or dishonest mistakes. This is usually because someone ignored Standard Operating Procedure and an accident occurred because of that. The charge also applies to exposing areas to space without placing hazard tape to keep people out, putting excessive power into the grid and reasoning it's the crew's fault if they get shocked, and so on. If someone is killed because of it, add Manslaughter to the charges. 10 minutes. Demotion.
§207 Infiltration To attempt to, or successfully, enter a high-security area without authorization. Areas include: AI core/upload, Armory, Bridge, EVA, Bluespace Gateway, Head of Staff offices, R&D Server Room, Telecomms, Teleporter room, Telescience, Toxins Storage, Vault, and Virology. Asking the AI or a Cyborg to get in doesn't count as getting authorization. (See also: Secure Areas in Standard Operating Procedure.) 15 minutes. 30 minutes.
§208 Assault To cause severe injury to another employee, or brandishing a deadly weapon with the intent of causing or threatening such an injury. Anything beyond a few punches like in "Minor Assault". It has to be bad enough that a few bandages or pills won't fix it. Can be adjusted for severity. Also see "Attempted Murder" if the intent was to kill. This also includes poisoning with drugs, or using hallucinogens. Chameleon weapons, fake weapons, and non-loaded weapons still count as brandishing if the victim cannot reasonably tell that the weapon is harmless. 10 minutes. 20 minutes. Demotion.
§209 Escaping From Confinement To escape from confinement as someone who was serving a non-life sentence or was awaiting judgment. See Escaping From HuT Sentence (§306) for those who were already judged for holding until transfer. Recapture suspect, and reset their original sentence, and also add an extra 20 minutes. If this pushes the sentence over 90 minutes, hold until judgment. Hold until judgment.
§210 Unlawful Modification of AI/Cyborg Laws To modify the laws of a cyborg or artificial intelligence, without need, proper access, or authority. An exception would be a law reset when obviously harmful laws have been uploaded. Only the Colony Director or two Heads of Staff together can authorize a law change outside of this situation. 20 minutes. Demotion. Hold until judgment.
§210.1 Unauthorized Transfer of AI/Cyborg Hardware To remove the "brain" - MMI, Positronic, or otherwise - with intent to alter its function. This is not only a direct cousin of Unlawful Modification of AI/Cyborg Laws (§210), but of Grand Theft (§215) as well. Cyborgs and the Stationbound AI are the private property of NanoTrasen. Illegally removing the cogitation hardware of a Cyborg or AI and placing it into a Full Body Prosthetic or other "body" - including surgery to revert the MMI process and implant the wetware into a living body - is to be treated as equivalent to grand theft and illegal modification of laws. 20 minutes and the return of any disassembled Silicon components. Demotion. Hold until judgement.
§211 Sedition To incite rebellion, or rally against the established chain of command. This includes attempting to make separate areas of the ship into "Nations" or generally conspiring against the chain of command. 15 minutes. Demotion. Hold until judgment.
§212 Major Contraband To possess, use, or distribute dangerous contraband items, including drugs. The key word is dangerous. The contraband has to be dangerous to someone other than the person using it, such as guns or distributing drugs, or the contraband is designed with the specific purpose of breaking into secure areas (such as an emag, or bluespace harpoon, but not multitools or insulated gloves, as those have a legitimate intended purpose). Permits written by the Head of Security, Colony Director, or Central Command will override this law. The Chief Medical Officer can also authorize the possession of normally illegal drugs through prescriptions. Research is allowed to possess any contraband so long as they comply with their Contraband Policy. 15 minutes, confiscation of said items 20 minutes. Demotion.
§213 Sabotage To hinder the efforts of the crew or station with malicious intent. This includes causing hull breaches, sabotaging air supplies, stealing vital equipment, etc. The intent is probably the most important bit here. If the act creates imminent peril for crew, see Terrorism (§304). 20 minutes. Hold until judgment.
§214 Exceeding Official Powers To act beyond what is allowed by the Chain of Command. This is for any head of staff who abuses the power given to them, such as the Head of Personnel acting like a security officer in a non-emergency, the Colony Director acting as if he is above the law, etc. Heads of Staff trying to order a different department or ignoring the Colony Director also comes under this, as does security staff attempting to give orders to non-security without legal justification. Also covers anyone illegally promoting themselves, such as with a stolen ID. 15 minutes. 30 minutes. Demotion.
§215 Grand Theft To steal items that are dangerous, of a high value, or of sensitive nature. This means weapons, explosives, or ammunition, and also includes items from the High-risk Items page. Security Officers stealing things from the armory is an example. 15 minutes and confiscation of stolen items. 30 minutes. Demotion.
§216 Organizing a Breakout To attempt, or succeed, in freeing criminals from the brig or other holding areas. Breaking brig windows, or hacking into security to free someone. Keep in mind the severity of crimes by the person they are trying to free before you consider more penalties. If they are just breaking out someone who only broke a window, then 15 minutes is probably enough. If they are freeing a person who did something more serious (such as any high severity infraction), then you should hold the suspect until they are judged by tribunal. 15 minutes. 30 minutes. Demotion. Hold until judgment (if applicable).
§217 Illegal Blocking of Areas To make an area inaccessible for those with appropriate access. Bolting doors in public hallways or to those of departments you don't have control over are examples of this. Taping off areas that are larger than needed, or leaving areas sealed long after the need has passed, also counts if it ends up interfering with the crew's normal duties. 10 minutes. Up to 25 minutes. Demotion.
§218 Failure to Obey Safety Protocol To willfully ignore safety measures keeping crew out of a crisis zone. Non-engineers opening fire shutters, civilians breaking down security barriers, or anyone ignoring caution tape without being qualified to handle whatever is behind it, are all examples of this. If someone is killed because of it, add Manslaughter (§302) to the charges. Being trapped inside a dangerous area and just trying to escape doesn't count toward this. 10 minutes. Detainment until crisis is resolved. Demotion.
§219 Severe Use of Excessive Force Critically injuring someone in defense of yourself or others while they no longer pose a threat, or seriously injuring a suspect who presents no obvious threat to life. Severely injuring someone attacking you or others without clearly lethal intent, or panicking and shooting a suspect to near-death. 10 minutes. 30 minutes. Demotion.
§220 Mistreatment of Prisoners To intentionally act, or cause an act that puts a non-hostile prisoner's well-being in danger. Preventing proper treatment from being given to a prisoner, abusing a prisoner, and preventing them from having access to a viable method of communication. In the event that a prisoner dies because of mistreatment, the charge is immediately upgraded to either murder or manslaughter, depending on intent. 10 minutes. 30 minutes. Demotion.
§221 Violating Employee Privacy To conduct illegal searches and seizures, or to covertly survey crew members by any means aside from cameras. Breach of Medical Confidentiality, release of personal information on people in your care. Security using thermals, or hiding radios to eavesdrop on conversations are both examples of this. Unless issued a warrant, spying activities are illegal. The Security specific aspects of this law are ignored during code blue or higher. Personal information of patients and prisoners is always protected. 10 minutes. 30 minutes. Demotion.
§222 Dereliction of Duty To knowingly and willfully abandon your post while still on duty. To engage in personal activities during an emergency. A sister crime to Negligence, this covers everything from Engineers staying in the dorms during a meteor strike to Heads of Staff engaging in sexual activities during an elevated Alert status. Note that on the lower end of the spectrum other members of the Department may have taken responsibility for handling a situation. An Off-Duty employee is exempt from Dereliction charges, unless they went Off-Duty in direct attempt to avoid a call. 10 minutes. Demotion. Depending on the circumstances, a fax must also be sent to Central Command. Repeat offenses can result in temporary suspension from the position, up to permanent restriction.

High Severity Infractions

These Infractions generally need to be ruled on by a tribunal as explained by further below, and criminals should be held until judgment can be passed. In a few severe circumstances, permanent removal from the station may occur. Central Command must be contacted for permanent removals to be enforced.

No. Crime Description Notes Default Sentence Chosen by Tribunal
§301 Murder To kill someone, or attempt to kill someone, with premeditated malicious intent. Premeditated and malicious is important for it to be considered murder and not manslaughter. This also covers attempted murder. Holding until judgment. Hold until transfer. Permanent removal from the station.
§302 Manslaughter To kill someone, usually unintentionally, without malice or forethought. This includes causing death due to negligence, dereliction of duty, or stupidity. Stopping someone trying to escape from a deadly situation also counts towards this (if they die) unless your action can be argued to have protected more lives than inaction. For example, bolting an airlock to a room that's on fire while two people are trying to escape is considered manslaughter unless bolting that specific door means you've just saved three people on the other side from being incinerated. Manslaughter can also be used as punishment for excessive self-defense that unintentionally results in death. Dismissal until judgement. 40 minutes. Possible suspension at the discretion of CentCom.
§303 Mutiny To openly rebel against or attempt to remove command staff with violent intent to remove the command staff from power. Motive is important. If someone is just angry at a head of staff and murders them in a fit of rage, that's just regular murder. On the other hand, trying to take over the station through violent means, lethal or not, is mutiny. See Sedition (§211) for less violent mutineers. Holding until judgment. Hold until transfer. Permanent removal from the station.
§304 Terrorism To engage in maliciously destructive actions, which seriously threaten the crew or station. This includes deliberate arson, hostage taking, use of bombs, release of singularity, etc. In cases of terrorism, Central Command must be informed. Holding until judgment. Hold until transfer. Permanent removal from the station by way of execution.
§305 Assaulting a Head of Staff To assault a Head of Staff, causing severe damage. Exactly like Assault (§208) but against a Head of Staff. 30 minutes, tracking implant. Hold until transfer. Permanent removal from the station.
§306 Escaping From HuT Sentence To attempt or successfully escape from the brig or other holding area when serving a holding until transfer sentence. A sentence of Holding until Transfer must already be valid by way of tribunal for this to be valid. Escaping while being held for judgement does not count. Permanent removal from the station by way of kill or capture. If captured, put into solitary confinement until transfer. N/A
§307 Terrorist Collaboration To act as an agent of a terrorist or anti-Corporation group. Espionage, disclosure of corporate secrets, or any other assistance rendered to outside hostile organizations, or their representatives in hostile activities to the Corporation, committed by a employee of Corporation. As a high crime, suspected terrorist agents must be put through a tribunal unless their level of resistance renders capture efforts infeasible. Holding until judgment. Hold until transfer. Permanent removal from the station by way of execution.
§308 Sexual Assault To assault, or attempt to assault, someone else sexually, including rape. If the victim dies because of it, add Murder (§301).
(( Ignoring OOC complaints about an unwanted vore/erotic roleplay is a ban-worthy offense. Admin-help it if this happens to you. It's against server rules, not just station rules. ))
30 minutes, tracking implant. Hold until transfer. Permanent removal from the station.
§309 Wrongful Execution To execute a crew member who later turned out to be innocent. This only counts when a tribunal was held and the order was given to execute someone based on faulty or poor evidence that is later debunked by additional evidence. If the tribunal process is skipped, or is ordered by an unauthorized party such as the Head of Security or an Acting Colony Director, then Murder (§301) is added to the charges. Any individuals who deliberately produced false evidence are also to be charged with murder. Those who unintentionally provided incorrect evidence are charged with manslaughter. It is also required to contact CentCom if an unlawful execution occurs. Dismissal. Possible suspension at the discretion of CentCom. N/A

Special Infractions / Admiralty Law

Admiralty Law refers to treaties and regulations in effect for all stellar systems under an area of galactic governance. This section is updated to reflect universally actionable offenses relevant to the ISD and the working goals of the installation; Low grade infractions are omitted for brevity.

Security is allowed, and in some cases, encouraged to engage when these offenses are confirmed; Security is authorized to act outside of their normal jurisdiction, including offensive acts against non-Nanotrasen installations. Lethal force is automatically authorized if proven necessary; non-compliant offenders are not protected by rules of engagement. All offenders, if detained, are to be held until transfer.

It is recommended to fax for assistance and directives immediately upon an offense being suspected. Often times the offenders tend to be armed and dangerous, and potentially outside the capabilities of a science vessel to handle.

Crime Description Notes
Piracy llegal seizure of a spacefaring vessel or installation from its rightful owner, whether by violent or non-violent means. Seizure is important here. A pilot taking an unauthorized flight, even if crashing the ship in the process, likely would not be charged with full piracy unless they were attempting to steal it for themselves. Severity matters as well: stealing a shuttle is not the same as a hostile takeover of an asteroid colony or expeditionary vessel.
Slavery Forcing a sapient to perform work / duties against their will, usually by illegal confinement and detainment, without reasonable recompense for services performed. This usually refers to forced labor without compensation. Owned synthetics are not protected under this law. Forcefully binding an already free synthetic, however, is. Synthetic in this case refers to sapients; non-sapient synthetics do not have this protection. While applicable in OriCon/Vikara/Neutral space, the Hegemony's laws permit slavery, and protect the right to own slaves. Caution must be advised, to avoid future mishaps.
Genocide Wanton lethality against sapient noncombatants. Basically, killing or maiming entire scores of populations, attempting to set off weapons of mass destruction against colonies, etc.
Ecological Devastation Purposefully destroying the biospheres or atmospheres of planetary bodies or artificial constructs This includes hurling around kinetic planet-killers, dispersal of biological, radiological, and chemical toxins, release of self replicating nanoswarms, etc. This usually goes hand in hand with 'Genocide', but not always.

Modifiers & Special Situations

These may reduce or increase your sentence depending on circumstances relating to the crimes committed.

Situation Description Notes Effect
Aiding and Abetting Knowingly aiding a criminal in committing an infraction. How much was done to help should be taken into account - letting someone who had assaulted a crewmember hide in your department is less severe than if you held the person down for them in the first place. If necessary, up to and including the sentence of the original perpetrator.
Under Duress Perpetrator was under threat of violence or otherwise, and coerced into doing something. The threat has proportional to the infraction, and believably non-avoidable; e.g. you cannot be let off for sabotage because someone threatened to kill you off-handedly because you decided to obey their orders rather than contact security for assistance. Up to and including immediate release.
Cooperation with Investigation Being helpful to the members of security, revealing things during questioning or providing names of accomplices. In most cases, this should only be valid if something not otherwise already known was given as information. Taken into account when determining severity and intent for crimes. Punishment should be toned down if reasonable to do so.
Entrapment / Inducement To have been criminally charged with a crime that the defendant was induced to commit by another crew member, which the defendant otherwise would not (or could not) have committed it otherwise. This is only applicable if the defendant is unaware of something being a crime, or in some cases, of its severity, and the offender responsible made a non-negligible attempt at recruiting the defendant for the crime.
  • Telling someone at the bar "You should go break into security" is not inducement; the person who decided to do it is held liable for their own actions.
  • In most cases, where the defendant is aware of the offense being an infraction, their charges would not be reduced, rather than the offender being punished proportionately as well.
Relevant charges reduced or dropped if deemed reasonable for defendant. Offender responsible charged up to and including original charges, depending on severity and circumstances.
Falsely charged To be improperly charged with violations of corporate regulations wherein reasonable doubt is cast upon the charges by other security staff, their superiors, or an Internal Affairs Agent (usually after consulting Central Command). One example is Security arresting someone for Sabotage after knocking out a wall, but the Chief Engineer had issued the suspect a written demolition permit to knock out that exact wall. A more obvious example is just giving clearly invalid charges to a suspect, such as charging someone with Grand Theft but there is no evidence that anything was stolen. Charging someone with more severe infractions than the situation calls for also counts. Up to and including immediate release. Possible disciplinary action against security staff who are directly responsible.
Immediate threat to the prisoner Explosions near the brig, hostile boarding, etc. A threat does not need to arrive on the Brig's doorstep for this to be valid. If all of security are out dealing with a boarding, keeping someone locked up alone in the brig for petty theft is not reasonable. See Standard Operating Procedures for more information. If the prisoner is not there for something severe, immediate release.
Privacy Violated To have been criminally charged where evidence against you was gathered through illegal means. This includes the use of thermals/xray, unwarranted searches, or any other such violation of privacy. For instance, if a security officer trumps up a vandalism charge as an excuse to search someone. Relevant charges should be reduced or dropped as reasonable, if it would not put the installation or crew at risk to do so. Disciplinary proceedings started against officer in question if done outside of emergencies.
Repeat Offenders Some people just don't get it and immediately start causing problems again when released. This only applies for repeat offenses of the same offense. If they make an unrelated offense, it doesn't count toward this. You can't double a sentence for stealing because the same individual was caught vandalizing earlier. That's not how repeat offenses work, as it is a different offense entirely. Increase of sentence as necessary, up to and including doubling the time per-infraction - a best judgement call should be made on how much is necessary to facilitate a safe environment. Releasing the perpetrator at any time during such an expanded sentence is allowable if the subject is willing to cooperate.
Self Defense Assault and even homicide can be justified if it was in direct response to imminent peril (or at least the reasonable belief that one exists). For this to be considered valid in cases of severe injury or death, there must at least be an attempt to retreat, or otherwise de-escalate from the threat. Self defense can only be used when retreat is no longer viable. Up to and including immediate release.
Surrender Coming to the brig, confessing what you've done and taking the punishment. Getting arrested without putting a fuss is not surrender. For this, you have to actually come to the brig yourself. Taken into account when determining severity of crimes. Punishment should be toned down if it is reasonable to do so.
Brainwashing Clause Offender was provably under the influence of mind-based coercion like compliance implants, anomalous control, etc. The offender has to be cooperative, and obviously not have willingly accept the relevant coercion. Up to and including immediate release after all relevant questioning, if victim / prisoner is cooperative.

Holding until Transfer

Holding until Transfer (HuT) refers to detaining someone until transference to a command station (or colony). This may be done by default for some severe infractions, or by security discretion if an individual is a severe, non-mitigatable threat to the safety of the installation.

HuT sentences exist to alleviate emergency scenarios where an individual is too dangerous to be left to their own devices, and must be kept until further processing at a command station.

Contraband

Quick Reference Guide:

  1. Is the person allowed to have it as part of their job? If yes, it's not contraband.
  2. Do they have a permit to have it anyway? If yes, it's not contraband.
  3. Is it not on the list of contraband items on the Wiki? If it's not on the list, it's probably not contraband.
  4. Is it dangerous in any way to the user or anyone else? If yes, it's at least minor contraband.
  5. Is it intended to cause bodily harm to somebody other than the user, or designed with the intention of breaking into places (such as an emag)? If yes, it's major contraband.

Generally Not Contraband

The following items are generally not considered contraband for anyone. If they are used in a crime, however, they may be confiscated as evidence. Generally, contraband charges wouldn't apply to the first offence, but if the items are confiscated for another crime, contraband charges may apply if they are found with the confiscated items.

While many of these items may potentially allow a user to gain access to restricted areas, having the means to bypass access restrictions isn't necessarily a crime - using it is, and some jobs are even expected to gain access to normally-restricted areas as part of their duties, such as engineers or doctors responding to emergencies.

Items Notes
Size Guns

Shrinkray.png

Not contraband for anyone. If used to alter someone against their will, then this is considered assault.
Basic Tools

Screwdriver tool.png Wrench.png Welderon.gif
Crowbar.pngYellowgloves.png Wirecutters.png

Not contraband. Again, may be confiscated if used in the commission of a crime. This includes insulated gloves and the like.
Job Gear Items used as part as somebody's job, kept within the bounds of that department, are not contraband.

If an item is potentially harmful, that does not necessarily make it contraband as long as its harmful nature is not the intended use of the item.

Potentially Contraband

These items are not always contraband for the crew to possess, but may be considered so under certain circumstances. Generally speaking, if they're kept in their appropriate department or being used by authorised persons, they're not contraband. If it's a dangerous item that shouldn't be just left lying around or flashed about in the bar to impress people, then it's contraband.

Note that simply having these goods in transit isn't considered the same as going around the station strapped - a scientist or cargotech making a delivery to security isn't committing an offence by "possessing security gear" en-route. Likewise, miners dropping off a crate of materials for science before heading out for another load aren't expected to strip off their hardsuit and put it on again. On the other hand, a miner or explorer hanging about in the bar with their spider-slaying sword strapped to their back probably counts.

Item Notes
Restricted Job Gear Items such as mining gear, hardsuits, machetes, and so on that are in limited supply and/or potentially dangerous. These items are not contraband when being used for their intended purpose, but are generally not permitted outside their departments when not in use - or if the person carrying them is off duty.

Generally in these cases, offenders should be told to stow their gear in their department before resorting to arresting them for contraband.

Combat Mechs As long as they stay in the Research department (or outside the station), cobmat mecha are not contraband. Otherwise, see above.
Unidentified Grenades Grenades that a crewmember has no reason to be carrying around are most likely contraband, and if discovered during a search should be identified in chemistry. Cleaning grenades are obviously not contraband, nor are metal foam grenades for engineers. Explosives, toxic smoke, EMPs and other weapons are clearly contraband. Pranks like water bombs are probably disturbing the peace. Generally even legitimate grenades should be kept out of sight so as not to cause alarm to other crew.
Translocators Translocators are considered contraband due the potential to bypass access restrictions. Command Staff and those with access to them via Points Vendors are generally permitted to have these.
Other teleporters Teleportation devices such as the hand tele or bluespace harpoon are generally only issued to authorized personnel due to the risk they pose to gaining access to restricted areas. Command staff with access to the teleporter (or those they authorize) are generally permitted to have them.
Drugs Drugs come in many forms, from autoinjectors to pills to candies. Certain drugs would be considered recreational or medicinal and would not usually be considered contraband. The Nicotine in cigarettes, and the caffeine in coffee are some examples of legal recreational drugs, and don't necessarily have to be within prearranged products to remain legal like nicotine patches, which is a smoke-free, straight dose of Nicotine. An example of regularly produced medicinal drugs would be Kelotane, or Tramadol in any of their various applicative states. Other harmful or otherwise illegal drugs such as Mindbreaker Toxin or the recently ubiquitous Glukoz injectors, exist primarily to provide psychoactive highs. These are not considered medicinal or recreational and should be treated as contraband. Remember to always check if the person in possession of the drugs has a prescription from a licensed medical practitioner before levying charges.

Ambrosia addendum: Ambrosia Vulgaris and other Ambrosia strains are considered contraband only if dried, rolled into joints, or ground up into a liquid/powder. The plant itself is not illegal until altered from its natural state without the correct medical and security paperwork for both supplier and patient. Excess processed Ambrosia plant material that is not used to fill the patient's prescription is to be discarded by security, or by disposals lack thereof.

Usually Contraband

These items are almost always considered contraband, though exceptions do apply - a non-lethal weapon is obviously not contraband for security officers, as it falls under "job gear". Standard Operating Procedure covers most such exceptions.

Item Notes
Weapons Any item that has the sole purpose of causing injury to another is major contraband. This doesn't mean a useful tool that happens to also be good at injuring people - the chef's kitchen knife or an engineer's welding torch is not a "weapon", while a machete in the hands of some random visitor is. Lethal ammunition also falls under this.
Non-lethal weapons Weapons that are explicitly not capable of causing permanent injury, such as tasers, stun revolvers and hunter guns are minor contraband. Weapons that are capable of being loaded with lethal ammunition are considered lethal.
Combat Gear Even if not weaponry, equipment intended specifically for use in armed combat is contraband for people with no business getting involved in fights. This includes armor. While someone strapping metal plates to their body for no good reason probably falls under "suspicious conduct" more than "contraband", an actual armor vest such as those issued to security on Code Green would be considered minor contraband for anyone else, and a heavy armor suit or Breacher RIG would be considered major contraband. Note that some jobs are occasionally issued armor vests, such as the librarian's press vest.
Stolen Goods Even if someone didn't commit the theft themselves, stolen goods are still considered contraband to handle.

Mitigating Factors

Some items are not considered contraband under certain circumstances. Such exceptions include the following:

Situation Description Effect
Possession of a Permit The crewmember has a permit for the item. Obviously it's not contraband if they have a valid permit.
Authorised by Owner The crewmember is allowed to use the item by someone authorised to have it. For example, if the Chief Engineer gives someone the station blueprints so they can build a fort, then those blueprints are not contraband. This does not apply to restricted gear such as a miner's drill or explorer's phaser - if the miner can't carry it in the bar, they can't authorise anyone else to. Likewise, weapons still require an actual permit.
Surrender of Goods The crewmember is handing contraband goods in to a member of Security. Generally only applies if they've not actually used them, but if someone finds a bottle of happy pills in the trash and hands them over to an officer or the like, they shouldn't be charged with contraband.
Dire Need The goods are needed for use in an emergency. Charges are dropped, though the goods should be returned once the emergency is over. An example would be a crewmember taking the spare ID to rescue someone from a breach, or similar.

OOC Notes

  • CentCom involvement equates involvement of admins. Admins will try to keep in character when involved as CC; e.g. we try to keep in mind what evidence is available in IC, as CentCom in world doesn't have magic view-variables debug logs to anything people touch.
  • The only exception is when considering people for permanent character bans. We will always use OOC logs to determine these, as well as punishments of similar severity, to protect players from targeted IC harassment.
  • Corporate Regulations are **not** server rules, and neither is SoP. They're in character policy to be followed and argued over in character, enforced by IC security.