Interplanetary Worker's League: Difference between revisions

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(Created page with "'''<big>THIS IS A DRAFT</big>''' The Interplanetary Worker's League is, nominally, a socialist federal union of different state members; in practice, its government and economy are centralized around its two core founding members, '''Vorodhz''' and '''Zhouxian.''' It is a one-party democratic union government by the '''''All-Labor United Front''''', a big-tent 'coalition' encompassing almost every single majority political party within the League's planetary members. It...")
 
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==== '''Special Economic Zone Inhabitant''' ====
==== '''Special Economic Zone Inhabitant''' ====
The Special Economic Zones, or SEZ, are certain cities and regions within both Vorodzh and Zhouxian that serve as a flexible point of trade between foreign merchants and Leaguer society. Their existance was, by itself, unplanned and even unwanted, having only come into fruition as part of the negotiations with the newly-forming Orion Confederation in order to be brought within its fold, one of its demands was the creation of these limited-trade regions. Formally, exchange of goods between the local economy and outer agents is prohibited as it presents unaccounted-for variables that fall outside the scope of economic calculation, creating mounting inefficacies and even security risks for the planet-members. These zones ended up proving to be more effective at bringing these black market activities into more legal light, as well as bring a steady intake of goods and capital into more resource-lacking planets.
However, at the same time, these zones present issues for the broader government. While the negotiations did not restrict political activity within these zones, the local government's hands are often tied when it comes to not upsetting the companies inhabiting with it too much, for they wield a large degree of economical power. A more social-democratic economical model tends to prevail here in turn, with cooperation between state agents and enterprises both local and foreign. In turn, the population here tends to have a different, more libertine and less hardline view on many subjects, as well as having a higher likelihood of being migrants elsewhere.


==== '''Cozaks and other Border region members''' ====
==== '''Cozaks and other Border region members''' ====
'Cozak' is as much of a despective term as it is a legitimate cultural identity, assigned to young 'colonial pioneers' that created many outposts and settlements amongst the edge of human space for the interests of the League. Being far away from the center of power of the league, the communities these Cozaks formed had a much more horizontal form of organization, with popular communes and more communal forms of living favored over the party-led vertical organization. This ended up being rather unpopular back at Lacaille, and there is a semi-constant tug of war inside the government of the League between these centralizing and decentralizing forces.
The people themselves tend to have an almost 'cowboy-esque' way of life, used to more rural experiences and lacking the massive industrial upbringing of the core planets.


== History ==
== History ==

Revision as of 03:14, 21 November 2023

THIS IS A DRAFT

The Interplanetary Worker's League is, nominally, a socialist federal union of different state members; in practice, its government and economy are centralized around its two core founding members, Vorodhz and Zhouxian. It is a one-party democratic union government by the All-Labor United Front, a big-tent 'coalition' encompassing almost every single majority political party within the League's planetary members. It roots its origins back to the 2080's unrest in broader Human space during the world wars of the late 21st century, with the overthrow of the local court of directors overseeing colonial development in the Lacaille system following severe unrest and a brief civil war. Despite its rocky start, nowadays it stands as one of the largest members of the Orion Confederation in terms of effective territorial span, with a little over one third of its population living in border regions or space far away from the traditional center of humanity in or around a few dozen light years from Sol.


Overview

A collectivist state, it sports a modern welfare economy and a robust state oversight over resource creation and acquisition within its territory. All productive forces are overseen and organized by supercomputer-led planification centers in each planetary capital, managing quotas, setting expected intake and outtake of goods, and other forms of economical management. This command economy ensures, in broader strokes, a generally equitable distribution of goods to the populace of each League member, from land to labour, although there is a certain heavy expectation upon personal meritocratic achievement to justify to oneself these boons. Exceeding quotas and working above your expectations is looked fondly upon, albeit this has also led to a prevalent culture of workplace toxicity regarding out-doing your coworkers, as it then becomes frowned upon to do less than others. It's not uncommon to see workers fatigued sleeping on the streets after leaving their workplace.

Within the League, the vast majority of people come out of three different social 'categories':

Vorodzhi - Zhouxianese

The founding planets, compossed of the water-world of Vorodzh and the vast, expansive continental shelfs of Zhouxian, the average League citizen hails from either of the two super-earths. Being the most densely populated planets in the entire League, and the oldest, state presence and national pride is the strongest here. They serve as the flagship examples of what life can be following the ideals espoused by the party, and as such have the greatest care put into their image- grand public halls, expansive holidays, and additional consumer goods are all funneled to the region. It also servers as the industrial and military heartland of the League, with its standing naval force stationed on the dockyard complexes on Vorodzh.

Special Economic Zone Inhabitant

The Special Economic Zones, or SEZ, are certain cities and regions within both Vorodzh and Zhouxian that serve as a flexible point of trade between foreign merchants and Leaguer society. Their existance was, by itself, unplanned and even unwanted, having only come into fruition as part of the negotiations with the newly-forming Orion Confederation in order to be brought within its fold, one of its demands was the creation of these limited-trade regions. Formally, exchange of goods between the local economy and outer agents is prohibited as it presents unaccounted-for variables that fall outside the scope of economic calculation, creating mounting inefficacies and even security risks for the planet-members. These zones ended up proving to be more effective at bringing these black market activities into more legal light, as well as bring a steady intake of goods and capital into more resource-lacking planets.

However, at the same time, these zones present issues for the broader government. While the negotiations did not restrict political activity within these zones, the local government's hands are often tied when it comes to not upsetting the companies inhabiting with it too much, for they wield a large degree of economical power. A more social-democratic economical model tends to prevail here in turn, with cooperation between state agents and enterprises both local and foreign. In turn, the population here tends to have a different, more libertine and less hardline view on many subjects, as well as having a higher likelihood of being migrants elsewhere.

Cozaks and other Border region members

'Cozak' is as much of a despective term as it is a legitimate cultural identity, assigned to young 'colonial pioneers' that created many outposts and settlements amongst the edge of human space for the interests of the League. Being far away from the center of power of the league, the communities these Cozaks formed had a much more horizontal form of organization, with popular communes and more communal forms of living favored over the party-led vertical organization. This ended up being rather unpopular back at Lacaille, and there is a semi-constant tug of war inside the government of the League between these centralizing and decentralizing forces.

The people themselves tend to have an almost 'cowboy-esque' way of life, used to more rural experiences and lacking the massive industrial upbringing of the core planets.

History

The Party, Government Organs and the Commissar State

Relations with other Factions