The Rules: Quick Reference

From Citadel Station RP Wiki

THIS SECTION IS DEPRECATED.

Summary

Please take the time to read the full rules. There are many definitions and clarifications that don't fit in this summary. This summary exists only to provide a loose idea of expected behaviors.

  • 0. Elastic Clause: Citadel RP strives for a story focused experience in an environment with a high level of roleplay. Admins are free to intervene as they see fit in an effort to enhance the story or enforce established standards.
  • 1. No Griefing: Do not go out of your way to make the player at the other end of the screen miserable.
    • Metagrudging: Do not overly pursue previous round issues you take with another player to the point of ruining their experience in future rounds.
    • Do not kill people with for no reason.
    • Don't interfere with AFK players: Do not interfere unnecessarily with AFK players, whether by stripping their things outside of an emergency or by attacking them. Special guidelines in rule.
  • 2. IC and OOC Separation/Immersion Clause: Keep IC and OOC behaviors separate. Make an effort to keep immersion intact.
    • Metacomms: Communicating in-round information outside of the game with other players is strictly forbidden. If you need to do it to help a new player, ahelp first.
    • Keep IC out of OOC until the round ends.
    • 'Netspeak: Avoid text acronyms and emoticons in character, other than via text channels like PDAs/in game computer IRC
  • 3. Stay in Character: Keep your character and their actions/tendencies realistic for the setting.
    • Escalation: Make a good faith effort to escalate conflicts reasonably.
    • Naming Policy: Choose a realistic name for species, and don't copy popular culture names. Information in rule. Comedic characters/gimmicks in good taste may be exempt.
    • Take heed of antagonist/meta knowledge policy, detailed in the rule.
    • Outside of exceptions in said policy, we do not specifically police IC knowledge of game mechanics.
    • Characters must be clearly over 18, or of an equivalent level of maturity depending on species.
    • Character relationships: Don't go out of your way to give too many IC advantages to your friends, whether IC or OOC. Don't grudge other characters across rounds too hard. Character relationships and dynamics are a core factor of the RP environment, but avoid focusing entirely on an established social group.
  • 4. Fulfill Your Role: A genuine effort is required for anyone playing a job role in a round. Perfection is not required, but ditching your role without an attempt to fulfill it is unacceptable.
    • If you don't know how to perform, make an effort to learn.
    • Heads of staff are held to a high standard: If you are one, be a good example and leader, and do not overdo it with the shenanigans. Don't abuse your power to make others miserable. You are important to the round, if you need to leave, adminhelp and tell the crew.
    • Stay in your lane: Do not steal other people's job(s) without a good reason.
  • 5. Do Not Powergame: Do not unnecessarily and unreasonably prepare for conflict to ensure you always come out on top.
    • Do not unnecessarily prepare for conflict/prepare powerful items and abilities to win conflicts.
    • Do not attempt to make yourself the center of every round that transpires by eliminating conflict before it begins.
    • Losing is part of the game: If you never lose, you are likely trying too hard.
    • Have a reason for handing out powerful items, don't aim to give everyone powerful equipment or abilities for no reason.
  • 6. Avoid Excessive Antagonistic Actions/"Greytiding": People are allowed and sometimes encouraged to cause shenanigans to keep things interesting.
    • Keep Things Fresh: Don't always make yourself a consistent nuisance, don't always harass the same person/role/department, and don't always do the same thing. Switch it up and people will have fun rather than just being ticked off.
    • Read the round: If the round is hellish, don't make it worse. If the crew is already occupied with a severe threat, don't become a major problem. If the round goes to hell while you're causing issues, stop causing issues and start helping - you're a crewmember, not an antagonist.
    • Heads of staff/Security/Authority: Show the minimum courtesy towards IC authority, give them the time of day and respect decisions where reasonable. You are not required to comply with everything, no one signed up for a game to follow orders at all times. However, don't make their lives a living hell purely for your own enjoyment.
  • 7. Sexual Content: The game comes before ERP. However, do not interrupt ERP unnecessarily. Do not involve unwilling players in your erotic scenes - recognize that not everyone wants to partake/spectate.
    • Do not use sexual mechanics, especially vore, for a gameplay advantage.
    • No means no, don't be a creep. Respect player OOC notes.
    • Public ERP is not protected.
  • 8. On Adminhelps: Adminhelp if you have a problem. Do not wait until the end of the round or, even worse, until after the round. If no one responds in a few minutes, open a discord support ticket. Admins are not obligated to give you the exact outcome of a ticket, especially in-round.